Procedural City Generator vs TerreSculptor
Procedural City Generator
proceduralworldlab.comTerreSculptor
demenzunmedia.comSide by side
| Figure | Procedural City Generator | TerreSculptor |
|---|---|---|
| Price from | $15/mo | — |
| Free plan | — | — |
| Free trial | Yes | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| Plans published | 5 | 1 |
| Spec score · Game Map Generators | 7.9 (#8) | 7.7 (#11) |
| Founded | 2016 | 2010 |
| Integrations | The product is designed for Unreal Engine 5 and uses UE5 World Partition for managing larger worlds. | The feature list names direct game engine support for CryEngine 3, Godot, Strike Engine, Unity, and Unreal Engine 2 through 5. |
| Purpose | Procedural City Generator is a suite of interactive tools for generating true scale-optimized cities within Unreal Engine 5. | TerreSculptor is terrain software for creating and editing heightmaps, weightmaps, splatmaps, masks, digital elevation models, and more. |
| Support | The Indie license includes Standard Support, Company includes Premium Support, and Custom includes Case Basis support. | The maker offers support through Discord, a Facebook group, and support email. |
| Trial | A limited trial edition is currently available only to companies by contacting the maker. | TerreSculptor 4.8 runs in a repeatable ten-minute demo when no license key is used. |
Plans
Procedural City Generator
- Indie Licence — rental$15 a month
- Indie Licence — perpetual$185, paid once
- Company Licence — rental$250 a year
- Company Licence — perpetual$450, paid once
- Custom LicencePriced on request
In their own words
Procedural City Generator
Procedural City Generator has no write-up on Specifiction yet; its figures are above.
TerreSculptor
TerreSculptor has no write-up on Specifiction yet; its figures are above.