Procedural City Generator vs WorldEngine
Procedural City Generator
proceduralworldlab.comWorldEngine
github.comSide by side
| Figure | Procedural City Generator | WorldEngine |
|---|---|---|
| Price from | $15/mo | Free |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 5 | 1 |
| Spec score · Game Map Generators | 7.9 (#8) | 7.6 (#14) |
| Purpose | Procedural City Generator is a suite of interactive tools for generating true scale-optimized cities within Unreal Engine 5. | WorldEngine generates worlds using plate simulation, rain shadows, erosion, and other processes. |
| Support | The Indie license includes Standard Support, Company includes Premium Support, and Custom includes Case Basis support. | The README invites questions, suggestions, and contributions through its Google group or by opening an issue. |
Plans
Procedural City Generator
- Indie Licence — rental$15 a month
- Indie Licence — perpetual$185, paid once
- Company Licence — rental$250 a year
- Company Licence — perpetual$450, paid once
- Custom LicencePriced on request
In their own words
Procedural City Generator
Procedural City Generator has no write-up on Specifiction yet; its figures are above.
WorldEngine
WorldEngine is free, MIT-licensed software for procedural world generation. It models processes such as plate simulation, rain shadows, erosion, humidity, and terrain permeability to generate world data and images. Outputs include elevation, precipitation, temperature, biome, and ocean maps, as well as heightmaps and biome maps. Users can set a seed, and the command line can create an ancient-looking map from a world file. Worlds can be saved in protobuf or HDF5 formats; HDF5 support requires the optional h5py dependency. Python applications can load world files using WorldEngine as a library, while Java applications can use WorldEngine-Java. Installation instructions cover Docker, source, and uv, but the package is not currently released on PyPI. WorldEngine requires Python 3.9 or later and supports versions through 3.14. A separate graphical interface is available as an experimental, limited project. The project invites questions, suggestions, and contributions through its Google group or by opening an issue.