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Provenance vs VisualBoyAdvance-M

Provenance

provenance-emu.com

VisualBoyAdvance-M

visualboyadvance-m.org

Side by side

FigureProvenanceVisualBoyAdvance-M
Price from$3.33/moFree
Free planYesYes
Free trialYes—
Open sourceYes—
Windows—Yes
macOSYesYes
Linux—Yes
iOSYes—
Android—Yes
Plans published41
Spec score · Game Boy Advance Emulators8.5 (#2)7.9 (#11)
PurposeProvenance is a free, open-source multi-system retro game emulator frontend for Apple platforms.VisualBoyAdvance-M is an emulator for Game Boy and Game Boy Advance.

Plans

Provenance

  • FreeFree
  • Monthly$3.99 a month
  • Annual$39.99 a year
  • Lifetime$99.99, paid once

Provenance pricing →

VisualBoyAdvance-M

  • VisualBoyAdvance-MFree

VisualBoyAdvance-M pricing →

In their own words

Provenance

Provenance is a free, open-source retro game emulator frontend for Apple platforms, available for iOS and macOS. It supports more than 38 console systems, including systems from Atari, Nintendo, Sega, and Sony. Its library can display automatically downloaded box art, screenshots, release details, ratings, and scanned manuals. Listed emulation features include save states, cheats, fast forward, shaders, visual filters, controller support, RetroAchievements, and multiplayer. Apple integration includes native tvOS, Apple TV TopShelf, Siri Remote, Spotlight search, Siri shortcuts, and iCloud sync; Apple TV supports MFi, Xbox, and PlayStation gamepads. Nearly all CD-based cores support CHD disc images, and the native Mednafen core has a custom CHD implementation. The source is published on GitHub under the BSD license. Installation options include the App Store, sideloading with AltStore or SideStore, and building from source. The free plan includes emulation features when sideloaded or built from source. Plus adds iCloud sync and priority support.

Visit provenance-emu.com

VisualBoyAdvance-M

VisualBoyAdvance-M is a free, open-source emulator for Game Boy, Game Boy Color, and Game Boy Advance. Builds are listed for Windows, macOS, Linux, and Android, with Android nightlies for arm, arm64, riscv, and x86_64. The project lists Windows XP and later, macOS, and Linux among desktop requirements; Linux distributions may package it under visualboyadvance-m or vbam. Game Boy and Game Boy Advance linking is enabled by default. Build options also include Vulkan video output, Windows Direct3D support, and FFmpeg audio and video recording. A debugger is enabled by default, and Lua scripting is available for the wxWidgets port. The project provides a Libretro core option and nightly builds for Libretro. Graphics upscaling is supported, but the project cautions that xBRZ and ScaleFX may not run on older or weaker systems. The license is GPL-2.0. For support, the project points users to Discord and suggests trying Help → Factory Reset when issues occur.

Visit visualboyadvance-m.org