Rapid Rig: Modular vs Rigify
Rapid Rig: Modular
rapidrig.comRigify
developer.blender.orgSide by side
| Figure | Rapid Rig: Modular | Rigify |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| API | — | Yes |
| Plans published | 3 | 2 |
| Spec score · 3D Rigging Software | 7.0 (#24) | 8.2 (#5) |
| Purpose | Rapid Rig: Modular is an auto-rigger for Autodesk Maya that assembles separate modules such as arms, legs, heads, splines, and chains into rigs for many kinds of creatures. | Rigify is an auto-rigging add-on that creates an armature by combining rig components through a metarig template. |
Plans
Rapid Rig: Modular
- RR: Modular 3 - Single User$199, paid once
- RR: Modular 3 - Education License$599, paid once
- RR: Modular 3 - Studio Site License$799, paid once
In their own words
Rapid Rig: Modular
Rapid Rig: Modular has no write-up on Specifiction yet; its figures are above.
Rigify
Rigify is a free Blender add-on that generates character armatures by assembling rig components from a metarig template. Users position the metarig bones to match a character and start generation through Blender’s Armature properties. The manual lists Basic Human, Basic Quadruped, Human, Cat, Wolf, Horse, and Shark metarigs. Bundled rig types cover spines, limbs, fingers, faces, and skin, while feature set packages can add custom rig classes. Generation duplicates the metarig, identifies needed rigs, creates instances, and runs their generation methods. The generated rig interface can switch visible bone collections, change custom properties, and convert between IK and FK. A user-provided Python text block can apply customizations after generation, allowing them to be repeated on regeneration. Rigify requires Blender and runs on Linux, macOS, and Windows. It assumes one Blender unit equals one meter. The manual advises keeping the metarig, since removing it or substantially changing the generated rig can interfere with later feature updates or adaptation to breaking Blender changes.