ReadWriteThink vs Topmarks
ReadWriteThink
readwritethink.orgTopmarks
topmarks.co.ukSide by side
| Figure | ReadWriteThink | Topmarks |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 2 | 2 |
| Spec score · Teacher Resource Libraries | 8.4 (#5) | 8.1 (#10) |
| Founded | LinkedIn lists 2002 as the founding year. | 1998 |
| Headquarters | LinkedIn lists Newark, Delaware as the headquarters. | Nottingham, UK |
| Support | The privacy policy lists NCTE Customer Service at [email protected] and 877-369-6283 for privacy questions. | Topmarks directs users with questions about its resources or website to email support. |
Plans
In their own words
ReadWriteThink
ReadWriteThink is a free resource site for reading, writing, and language-arts instruction from kindergarten through grade 12. It serves educators, parents, and afterschool professionals with lesson plans, student interactives, printouts, calendar activities, and a teaching mat. Resources cover reading, writing, language arts, poetry, media literacy, literature, and assessment, with grade groupings from kindergarten through grades 11–12. Collections combine classroom materials with professional learning resources, including instructional strategy guides and a library listing NCTE books and journals. Lesson plans align with IRA/NCTE English Language Arts standards and, where applicable, state and Common Core standards. Interactive tools include Comic Creator, Timeline, Trading Card Creator, and Webbing Tool. The site says downloaded mobile apps work on tablets offline, and updated interactives should run on computers, tablets, phones, and other devices. No login is required, and the site says it does not save user information or created work on its servers.
Topmarks
Topmarks provides educational resources for children, teachers, and parents supporting learning at home and in school. Its materials include learning games, worksheets, classroom resources, and apps, alongside educational content it selects from around the web. Listed subjects range across maths and English, including spelling and grammar, punctuation, reading, writing, number, geometry, measures, data handling, and problem solving. Resources are grouped for ages 3–5, 5–7, 7–11, and 11–16, and for school levels from Reception to Year 6. One app, Hit the Button Maths, offers mental maths and calculation practice for ages 5–11 across six topics, including times tables, division, number bonds, and doubling. It includes 166 game modes with timed and untimed practice, supports up to 30 player profiles per device, and allows guest play. The app works without an internet connection and has no ads or in-app purchases. The website is free to use; the app costs $3.99, paid once. App licenses do not transfer between platforms, and educational institutions need a license for each computer.