Skip to content
SPECIFICTION
Get listed

Reloaded-II vs UAssetGUI

Reloaded-II

reloaded-project.github.io

UAssetGUI

github.com

Side by side

FigureReloaded-IIUAssetGUI
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOSYes—
LinuxYesYes
Plans published11
Spec score · Game Modding Tools7.5 (#16)7.8 (#12)
DownloadsThe FAQ identifies GitHub Releases and GameBanana as official download locations and says the launcher offers to update itself.Pre-built binaries are available from the repository’s Releases page, with an experimental build published with each new commit.
PurposeReloaded II is a universal, C# based game modding framework for x86 and x64 games.UAssetGUI is a tool for low-level examination and modification of Unreal Engine game assets by hand.
SupportThe FAQ directs users to GitHub Issues to report problems and advises consulting the application community when beginning mod development.The project invites bug reports through its issues page and says reports for assets that fail binary equality need sample assets, game name, Unreal Engine version, and mappings file if needed.

Plans

Reloaded-II

  • Reloaded-IIFree

Reloaded-II pricing →

UAssetGUI

  • UAssetGUIFree

UAssetGUI pricing →

In their own words

Reloaded-II

Reloaded-II is a free, modular framework for creating mods for x86 and x64 games. Mods can be written in .NET and C#, and native mods are also supported; the project says they can use libraries and NuGet packages while running in isolation. The loader includes dependency ordering, early hooks, hot reload, real-time console and file logging, and Visual Studio debugging and profiling support. Its launcher manages multiple games and per-game mod sets, with built-in configuration, automatic updates and a mod downloader that offers one-click downloads on supported websites. The automatic installer installs Reloaded-II and runtimes in one click; the documentation says this usually takes under 30 seconds. The project says it does not modify game files and can be removed by deleting its folder. Windows users are directed to the installer, while Linux users are directed to a setup guide. Listed platforms include Windows, Linux via Wine or Proton, and macOS via Wine. The FAQ advises against using Reloaded-II with multiplayer games because games with effective anti-cheat may ban users.

Visit reloaded-project.github.io

UAssetGUI

UAssetGUI is a desktop tool for examining and modifying Unreal Engine game assets by hand. It supports .uasset, .umap, .usmap, .utoc and .ucas files, as well as JSON. Windows is supported directly; Linux setup runs the Windows executable through Wine. Command-line arguments can export and import UAssetAPI JSON without opening the graphical interface, and custom C# scripts can extend the program. Portable mode, available in v1.1.0 or later, keeps configuration and saved mappings in a Data folder beside the executable. The v1.1.0 release added opening and saving .utoc and .ucas containers through built-in retoc integration. Pre-built binaries and an experimental build are available from the repository’s Releases page. Release notes report support for Unreal Engine 5.6 and 5.7, while earlier notes identify limits for some Unreal Engine asset support. UAssetGUI is free under the MIT License, which provides the software without warranty. The maintainer announced retirement from UAssetGUI development, though future contributors or releases might follow.

Visit github.com