Rokoko Studio vs Spine
Rokoko Studio
rokoko.comSpine
esotericsoftware.comSide by side
| Figure | Rokoko Studio | Spine |
|---|---|---|
| Price from | $0.83/mo | $70.83/mo |
| Free plan | Yes | — |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | — |
| Plans published | 18 | 8 |
| Spec score · Animation Software | 9.3 (#3) | 8.6 (#23) |
| Export formats | FBX,BVH,CSV | JSON,binary,GIF,PNG,JPEG,AVI,QuickTime video,texture atlas |
| Free plan | Yes | No |
| Integrations | Native real-time integrations are provided for Unreal Engine, Unity, Blender, Maya, Cinema 4D, Houdini, MotionBuilder and iClone. | Official runtimes support toolkits including Unity, Unreal Engine, Godot, iOS, Android, Flutter, Phaser, PixiJS, and libgdx; the maker also lists generic runtimes for C, C++, C#, Haxe, and TypeScript. |
| Platforms | The Studio download page offers Windows and macOS downloads and lists system requirements for both. | Windows,macOS,Linux |
| Purpose | Rokoko Studio is software for capturing, animating, live streaming, editing, and exporting character animation projects. | Spine is an animation tool focused specifically on 2D animation for games, with an editor and runtimes for using animations in games. |
Plans
Rokoko Studio
- StarterFree
- Basic$10 a year
- Plus$20 a year
- Pro$50 a year
- Enterprise$100 a year
- StarterFree
- Basic (annual)$10 a month
- Basic$12 a month
- Basic (monthly)$12 a month
- Plus (annual)$20 a month
Spine
- Essential$99 a month
- Professional$449 a month
- Enterprise$2,499 a year
- Education — 10 computers$850 a year
- Education — 25 computers$1,700 a year
- Education — 50 computers$2,900 a year
- Essential$69, paid once
- Professional$379, paid once
In their own words
Rokoko Studio
Rokoko Studio captures, edits, live streams, and exports character animation projects on Windows and macOS. It connects Rokoko body, finger, and face capture tools, and can also use Rokoko Vision video-to-animation AI motion capture. Editing features include custom character import, retargeting, pose correction, and filters such as root locking, foot locking, and knee-pop smoothing. FBX export is listed for Starter, BVH for paid plans, and CSV for Pro and Enterprise. Real-time plugins are listed for Blender, Houdini, Unity, Unreal, Maya, Cinema 4D, Reallusion, and MotionBuilder. Starter is free forever and includes 30 seconds per month of Vision AI processing, five Studio imports per month, and one month of cloud storage. Basic (annual) costs $10 a month, billed annually; Basic (monthly) costs $12 a month. New accounts can try Plus or Pro free for 7 days. Minimum system requirements list Windows 10 64-bit or macOS Big Sur and 8GB RAM for each.
Spine
Spine is a 2D animation tool focused on making animations for games, with an editor and runtimes for using the results in games. It builds skeletal or cutout animation by attaching images to bones and animating those bones. Rigging and animation tools include inverse kinematics, paths, skins, meshes, free-form deformation, weights, a dopesheet, a graph editor, and runtime preview. Exports include JSON and binary animation data, animated GIFs, PNG or JPEG image sequences, AVI or QuickTime video, and texture atlases or spritesheets. Official runtimes support Unity, Unreal Engine, Godot, iOS, Android, Flutter, Phaser, PixiJS, and libgdx; generic runtimes are also listed for C, C++, C#, Haxe, and TypeScript. Spine runs on Windows, macOS, and Linux. Its free trial includes Professional features but cannot save projects, pack textures, or export animation data, images, or video. Essential is listed at $99 a month; Professional is $449 a month.