RomForge vs RomM
RomForge
github.comRomM
romm.appSide by side
| Figure | RomForge | RomM |
|---|---|---|
| Price from | Free | $6.49/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 3 |
| Spec score · ROM Management Software | 7.7 (#11) | 9.0 (#1) |
| Purpose | RomForge is a cross-platform ROM management tool for the OfflineList DAT ecosystem. | RomM is a self-hosted app for scanning, enriching, browsing, and playing a ROM collection. |
Plans
In their own words
RomForge
RomForge is free, open-source desktop software for managing ROM collections in the OfflineList DAT ecosystem. It scans ROM folders and matches files to DAT entries using CRC32, then reports statuses such as Verified, Missing, Incorrectly Named, Wrong Archive Type and Untrimmed. Users can rename ROMs to DAT-expected filenames, re-archive between ZIP and 7z, and remove GBA or NDS padding. The application supports multiple DAT files and can update them from configured URLs. Its cache re-hashes only files that changed, while game-list status persists across restarts. RomForge is a modern rewrite of OfflineList and remains compatible with community DAT files. It reads OfflineList XML DAT files, which users supply, but does not currently read the No-Intro/Logiqx format. Supported systems are macOS on Apple Silicon and Intel, Windows x64 and Linux x64. The macOS app is signed and notarized; Windows downloads are ZIP archives and Linux downloads are TAR.GZ archives. The project uses the MIT license.
RomM
RomM is a free, self-hosted app for scanning, enriching, browsing, and playing a ROM collection. The project says it supports more than 400 platforms, including multi-disk games, DLCs, mods, hacks, and manuals. Compatible games can run in a browser through EmulatorJS and Ruffle without setup, while saves and states sync across devices with conflict resolution. Metadata providers include IGDB, ScreenScraper, LaunchBox, and MobyGames; RomM can also fetch artwork from SteamGridDB and track RetroAchievements. A built-in patcher applies ROM hacks and translations. The project lists granular per-user permissions, OIDC single sign-on, a REST API, and exports for ES-DE and Pegasus. Official clients include a Windows Playnite plugin, the Android Argosy handheld launcher, and the Linux Grout handheld client. A native iOS app is a community project, and the team says it does not regularly review community project source code. RomM is AGPL-3.0 licensed, with no tracking or paid features. Setup help and community discussion are available through Discord.