Satisfactory Mod Loader vs xOBSE
Satisfactory Mod Loader
github.comxOBSE
github.comSide by side
| Figure | Satisfactory Mod Loader | xOBSE |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Mod Loaders | 8.2 (#4) | 7.6 (#16) |
| Game compatibility | Version 3.12.0 is listed as working with both Stable and Experimental versions of Satisfactory. | The README says the GOG and Steam versions are supported, prefers GOG, and says the Direct2Drive version is unsupported. |
| Installation | The project’s release instructions say to install SML through Satisfactory Mod Manager rather than manually. | The README provides installation instructions for retail and Steam versions of Oblivion. |
| Latest release | The latest listed release is version 3.12.0, dated June 6, 2026. | The releases page lists xOBSE 22.13 as the latest release and links to a ZIP asset. |
| Linux support | The latest version is listed for Linux servers, while Linux client support is marked N/A. | For Steam Proton on Linux, the README instructs users to rename obse_loader.exe to OblivionLauncher.exe and start the game through Steam. |
| Purpose | Satisfactory Mod Loader is an unofficial tool for loading mods in Satisfactory. | OBSE expands the scripting capabilities of The Elder Scrolls IV: Oblivion for modders. |
| Support | The project points users to its Discord server to discuss SML and Satisfactory modding. | The project directs users to its Discord server for support and GitHub issues for bug reports and other problems. |
Plans
In their own words
Satisfactory Mod Loader
Satisfactory Mod Loader is an unofficial tool for loading mods in Satisfactory. It provides a framework to help mods work with game systems and with one another, along with helper features for mod developers. Mods can be written in Unreal Blueprint or C++, and community libraries also support JSON files. The Satisfactory Mod Manager installs the loader, mods, and dependencies, and connects to the Satisfactory Mod Repository; the project recommends using the manager rather than installing SML manually. The repository says uploaded content is checked for malware before approval for download. SML is designed with multiplayer support in mind, and its developer says it makes no connections to external networks. The project also says uninstalling the loader will not cause loss of items or progression. No required dependencies are listed. The project includes source code, an ExampleMod demonstrating utilities, editor utilities, and the Unreal project used for mod development. Windows clients and servers are supported; Linux support is listed for servers, while Linux client support is marked N/A. Controller support is untested. The project displays a GPL-3.0 license and directs users to Discord for discussion.
xOBSE
xOBSE is a community-maintained fork of the Oblivion Script Extender, a tool that expands scripting capabilities for modders of The Elder Scrolls IV: Oblivion. The project is free and open source, with releases and source code available through its public GitHub repository. The latest listed release is xOBSE 22.13. Steam and GOG versions are supported, with GOG preferred; Direct2Drive is not supported. The README identifies English official patch v1.2.0.416 as supported and warns that localized versions with different executables or patches may not work. For Steam Proton on Linux, instructions call for renaming obse_loader.exe to OblivionLauncher.exe and launching through Steam. xOBSE does not change the game executable files on disk. It aims to preserve compatibility with existing mods and plugins, though beta releases can introduce errors. Mod Organizer 2 users need additional setup instructions. The repository also includes an example plugin project; plugin developers defining commands need an opcode range allocated by the maintainers.