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SPECIFICTION
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SaveState vs SideSave

SaveState

github.com

SideSave

github.com

Side by side

FigureSaveStateSideSave
Price fromFreeFree
Free planYesYes
Free trial——
Open sourceYes—
WindowsYes—
macOSYes—
LinuxYesYes
AndroidYes—
API—Yes
Self-hosted—Yes
Plans published11
Spec score · Game Save Managers8.2 (#5)7.9 (#12)
PurposeSaveState is a graphical app for backing up and restoring video game save files, including games without cloud saves.SideSave syncs save data for non-Steam games added to Steam as shortcuts between two specific machines, peer-to-peer.

Plans

SaveState

  • FreeFree

SaveState pricing →

SideSave

  • FreeFree

SideSave pricing →

In their own words

SaveState

SaveState is a graphical app for backing up and restoring video game saves, including games without cloud saves. It creates compressed ZIP backups, offers one-click backup and restore, and can rotate older backups automatically. Users can drop a game launcher shortcut onto the app to detect a game and search for its save folder. The desktop app supports Steam, Epic, GOG, Battle.net, Ubisoft, EA App, Playnite, and Heroic, as well as save discovery for emulators including RetroArch, Dolphin, ares, DuckStation, PPSSPP, and PCSX2. SaveState is free and GPLv3-licensed. Local backups need no account or configured provider; optional synchronization supports Google Drive, WebDAV, FTP/FTPS, SMB or network folders, and Git. Desktop releases are offered for Windows and Linux. Release notes describe Dolphin directory discovery for macOS locations. A separate Android app is in pre-release alpha and supports emulator detection, save scanning, ZIP backup and restore, and profile management. Some emulator saves in protected Android/data paths require a rooted device and superuser access through Root mode. The project describes preflight validation, staged extraction, atomic installation, and attempted rollback if replacement fails.

Visit github.com

SideSave

SideSave is free, open-source software that synchronizes save data for non-Steam games added to Steam as shortcuts. It pairs two approved machines and transfers tracked saves over a local network or an internet relay, sending only changed content blocks. Versioned snapshots and branches preserve history, while lineage-based conflict detection asks whether to keep the local copy, remote copy, or both. Saves can be restored individually or as complete versions. Detection reads Steam’s shortcuts.vdf file and offers Proton save locations for tracking. The scan excludes real Steam Cloud games, emulator saves, repack-wrapper detection, and portable installs. Optional backups can mirror snapshots to Google Drive, Dropbox, OneDrive, WebDAV, a webhook, or local/NAS storage. SideSave has no accounts or telemetry; relay traffic is encrypted but not end-to-end. The project publishes no releases, so users build the CLI, desktop app, relay, or Steam Deck components from source.

Visit github.com