SaveState vs SideSave
SaveState
github.comSideSave
github.comSide by side
| Figure | SaveState | SideSave |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | Yes |
| Android | Yes | — |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Save Managers | 8.2 (#5) | 7.9 (#12) |
| Purpose | SaveState is a graphical app for backing up and restoring video game save files, including games without cloud saves. | SideSave syncs save data for non-Steam games added to Steam as shortcuts between two specific machines, peer-to-peer. |
Plans
In their own words
SaveState
SaveState is a graphical app for backing up and restoring video game saves, including games without cloud saves. It creates compressed ZIP backups, offers one-click backup and restore, and can rotate older backups automatically. Users can drop a game launcher shortcut onto the app to detect a game and search for its save folder. The desktop app supports Steam, Epic, GOG, Battle.net, Ubisoft, EA App, Playnite, and Heroic, as well as save discovery for emulators including RetroArch, Dolphin, ares, DuckStation, PPSSPP, and PCSX2. SaveState is free and GPLv3-licensed. Local backups need no account or configured provider; optional synchronization supports Google Drive, WebDAV, FTP/FTPS, SMB or network folders, and Git. Desktop releases are offered for Windows and Linux. Release notes describe Dolphin directory discovery for macOS locations. A separate Android app is in pre-release alpha and supports emulator detection, save scanning, ZIP backup and restore, and profile management. Some emulator saves in protected Android/data paths require a rooted device and superuser access through Root mode. The project describes preflight validation, staged extraction, atomic installation, and attempted rollback if replacement fails.
SideSave
SideSave is free, open-source software that synchronizes save data for non-Steam games added to Steam as shortcuts. It pairs two approved machines and transfers tracked saves over a local network or an internet relay, sending only changed content blocks. Versioned snapshots and branches preserve history, while lineage-based conflict detection asks whether to keep the local copy, remote copy, or both. Saves can be restored individually or as complete versions. Detection reads Steam’s shortcuts.vdf file and offers Proton save locations for tracking. The scan excludes real Steam Cloud games, emulator saves, repack-wrapper detection, and portable installs. Optional backups can mirror snapshots to Google Drive, Dropbox, OneDrive, WebDAV, a webhook, or local/NAS storage. SideSave has no accounts or telemetry; relay traffic is encrypted but not end-to-end. The project publishes no releases, so users build the CLI, desktop app, relay, or Steam Deck components from source.