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SPECIFICTION
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Savra vs SideSave

Savra

savrasync.vercel.app

SideSave

github.com

Side by side

FigureSavraSideSave
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYes—
Linux—Yes
API—Yes
Self-hosted—Yes
Plans published11
Spec score · Game Save Managers7.1 (#23)7.9 (#12)
PrivacySavra says it does not sell, rent, or trade personal data, and does not track gaming habits or personal files beyond providing synchronization.SideSave says it has no accounts or telemetry and does not upload saves to third parties unless the user enables Cloud Backup and chooses a provider.
PurposeSavra syncs game saves to Google Drive and GitHub.SideSave syncs save data for non-Steam games added to Steam as shortcuts between two specific machines, peer-to-peer.
SupportThe privacy policy directs support and privacy inquiries to GitHub Issues or the listed email address.The user guide directs users to the SideSave Discord for help and GitHub Issues for bug reports.

Plans

Savra

  • FreeFree

Savra pricing →

SideSave

  • FreeFree

SideSave pricing →

In their own words

Savra

Savra has no write-up on Specifiction yet; its figures are above.

Visit savrasync.vercel.app

SideSave

SideSave is free, open-source software that synchronizes save data for non-Steam games added to Steam as shortcuts. It pairs two approved machines and transfers tracked saves over a local network or an internet relay, sending only changed content blocks. Versioned snapshots and branches preserve history, while lineage-based conflict detection asks whether to keep the local copy, remote copy, or both. Saves can be restored individually or as complete versions. Detection reads Steam’s shortcuts.vdf file and offers Proton save locations for tracking. The scan excludes real Steam Cloud games, emulator saves, repack-wrapper detection, and portable installs. Optional backups can mirror snapshots to Google Drive, Dropbox, OneDrive, WebDAV, a webhook, or local/NAS storage. SideSave has no accounts or telemetry; relay traffic is encrypted but not end-to-end. The project publishes no releases, so users build the CLI, desktop app, relay, or Steam Deck components from source.

Visit github.com