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SPECIFICTION
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SchemConvert vs Structurize

SchemConvert

github.com

Structurize

github.com

Side by side

FigureSchemConvertStructurize
Price fromFreeFree
Free planYesYes
Free trial——
Open sourceYes—
WindowsYesYes
macOSYesYes
LinuxYesYes
Plans published21
Spec score · Minecraft Schematic Tools8.6 (#5)7.2 (#26)
LicenseThe repository is publicly licensed under GNU GPL version 3.0.The project is listed under the GNU General Public License version 3.
MakerThe repository owner describes themself as someone who codes things sometimes and contributes mappings for ParchmentMC.The GitHub page says Structurize is made by the same team that makes MineColonies.
PurposeSchemConvert converts between different Minecraft schematic formats.Structurize is a Minecraft mod for designing and placing structures.

Plans

SchemConvert

  • FreeFree
  • SchemConvert Litematica to WorldEdit (third-party BuiltByBit listing by Frostxrv$4.99, paid once

SchemConvert pricing →

Structurize

  • StructurizeFree

Structurize pricing →

In their own words

SchemConvert

SchemConvert is a free, open-source desktop tool for converting Minecraft schematic files between four formats: .nbt, .schem, .litematic, and .bp. The formats correspond to different Minecraft tools and workflows: .nbt is used by vanilla structure blocks, .schem by community programs such as WorldEdit and MCEdit, .litematic by Litematica, and .bp by Axiom for blueprints. It can process multiple schematics in one batch, and command-line conversion to .litematic is supported. The listed placement workflow is export-only, so the tool’s role is converting and exporting files rather than placing them. SchemConvert runs on Linux, macOS, and Windows desktop systems and requires Java 21 or later. The repository is published under the GPL-3.0 license. GitHub reports no published security advisories and no SECURITY.md file. The project is hosted on GitHub, where its owner describes occasional coding and contributions to ParchmentMC mappings.

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Structurize

Structurize is a free Minecraft mod for designing and placing structures in a world. Its Scan Tool can capture an area or change blocks within an area. The Build Tool provides a graphical interface for placing, naming and deleting scans. Finished scans go into a custom `structurize/scans/new` directory and can be placed through the Build Tool when they use the required `.blueprint` extension. Client-server synchronization lets players scan structures on servers and download them locally; configuration can also allow local structures to be pasted to a server. The mod loads structures in buffers to reduce lag, and players or server owners can set the batch size. Structurize is required for the MineColonies mod and is made by the same team. It is listed for client and server environments with Forge and NeoForge, and supports Linux, macOS and Windows. The project is licensed under GNU GPL version 3 and points users to Discord for support. Using it requires Minecraft and a supported mod loader.

Visit github.com