SMODE vs Zero Density Reality
SMODE
smode.ioZero Density Reality
zerodensity.ioSide by side
| Figure | SMODE | Zero Density Reality |
|---|---|---|
| Price from | €25/mo | $407.33/mo |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 6 | 5 |
| Spec score · Virtual Production Software | 7.7 (#13) | 7.9 (#11) |
| Founded | 2019 | 2016 |
| Headquarters | Paris, France | Amstelveen, Netherlands |
| Integrations | The Community edition lists support for ISF and ShaderToy shaders, Substance, Python scripting, MIDI, OSC, NDI, and Spout. | Reality Hub can ingest data from web services, databases, XLSX files, and CSV files, and the platform supports newsroom integrations, automation, and custom integrations. |
| Support | The FAQ describes Community Support through Discord and Premium Support with direct communication with technical teams. | Paid shop bundles include unlimited ticket support through the Zero Density Shop Dashboard, while Open Studio licenses do not include support unless purchased separately. |
Plans
SMODE
- Smode CommunityFree
- Smode Compose FHD€300 a year
- Smode Live 1Priced on request
- Smode Live 2Priced on request
- Smode Live 4Priced on request
- Smode Live BasicPriced on request
Zero Density Reality
- Open Studio License ProgramFree
- Reality 5 On-Air Graphics Bundle$4,888 a year
- Reality 5 Designer Bundle$8,067 a year
- Reality 5 Backdrop Virtual Studio Bundle$14,867 a year
- Reality 5 Augmented Reality Bundle$16,992 a year
In their own words
SMODE
SMODE is a Windows platform for real-time visual compositing and media serving at shows and installations. It combines 2D and 3D compositing with video mapping, stage simulation, animation, and video export. Smode Live adds playback and editing tools for live operation, with support for DMX, Art-Net, sACN, LTC/MTC inputs, and people tracking systems. It can capture or output video through Deltacast and Blackmagic cards. The Community edition lists ISF and ShaderToy shaders, Substance, Python scripting, MIDI, OSC, NDI, and Spout integrations; camera tracking, LED-stage and greenscreen workflows, and live compositing are also supported. The free Community license is non-commercial and includes Full HD input, output, content, and export without watermarks. Smode Compose FHD costs €300 a year, excluding VAT, and includes commercial use and 4K video export. The FAQ specifies Microsoft 64-bit operating systems, at least Windows 10 version 18h3, and says licensing is not designed for virtual machines.
Zero Density Reality
Zero Density Reality 5 is a real-time graphics platform for virtual studios, augmented and extended reality, on-air graphics, and videowall production. Its workflow brings together Unreal Engine ZD Version, NODOS, and Reality Hub for content creation, compositing, and live playout. NODOS processes real-time video I/O and logic in a node-based compositor separate from Unreal Engine. Reality Hub provides browser-based control; shop bundles specify Chrome or Edge on a modern computer without a client installation. The Lino workflow lets designers create a graphic template for use across shows and channels. Reality Hub can ingest data from web services, databases, XLSX files, and CSV files, and the platform supports newsroom, automation, and custom integrations. NODOS lists support for FreeD, Xync, Mo-Sys, Stype, and Telemetrics tracking protocols. The Open Studio License Program offers no-cost access to eligible applicants, subject to approval and conditions. Paid bundles include the On-Air Graphics option at $4,888 a year and the Augmented Reality option at $16,992 a year; bundle capabilities vary. The platform lists Linux, macOS, web, and Windows support.