Spine vs Wayline Sprite Animation Maker
Spine
esotericsoftware.comWayline Sprite Animation Maker
wayline.ioSide by side
| Figure | Spine | Wayline Sprite Animation Maker |
|---|---|---|
| Price from | $70.83/mo | Free |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| Plans published | 8 | 1 |
| Spec score · 2D Game Animation Software | 8.1 (#10) | 7.0 (#24) |
| Purpose | Spine is an animation tool focused specifically on 2D animation for games, with an editor and runtimes for using animations in games. | The browser editor creates sprite animations frame by frame on a pixel grid. |
Plans
Spine
- Essential$99 a month
- Professional$449 a month
- Enterprise$2,499 a year
- Education — 10 computers$850 a year
- Education — 25 computers$1,700 a year
- Education — 50 computers$2,900 a year
- Essential$69, paid once
- Professional$379, paid once
In their own words
Spine
Spine is a 2D animation tool focused on making animations for games, with an editor and runtimes for using the results in games. It builds skeletal or cutout animation by attaching images to bones and animating those bones. Rigging and animation tools include inverse kinematics, paths, skins, meshes, free-form deformation, weights, a dopesheet, a graph editor, and runtime preview. Exports include JSON and binary animation data, animated GIFs, PNG or JPEG image sequences, AVI or QuickTime video, and texture atlases or spritesheets. Official runtimes support Unity, Unreal Engine, Godot, iOS, Android, Flutter, Phaser, PixiJS, and libgdx; generic runtimes are also listed for C, C++, C#, Haxe, and TypeScript. Spine runs on Windows, macOS, and Linux. Its free trial includes Professional features but cannot save projects, pack textures, or export animation data, images, or video. Essential is listed at $99 a month; Professional is $449 a month.
Wayline Sprite Animation Maker
Wayline Sprite Animation Maker is a browser editor for creating frame-based sprite animations on a pixel grid. You can set the overall frame rate, adjust each frame’s duration, configure looping and preview the result while working. Exports include a packed sprite sheet with a slice grid or an animated GIF, and the page says these animations work with Unity, Godot or a web game. The editor requires no installation and works on desktop and mobile. You can start from a pixel-art atom in Wayline’s catalog. Creating is available without an account; saving or publishing requires an account, with email and Google sign-in offered. The maker describes the tool as built for game developers and says it runs entirely in the browser. The Free plan costs nothing. It allows animation without sign-up, while account holders can save, publish and export in any format. No credit card is required to create an account.