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Spline vs ZBrush

Spline

spline.design

ZBrush

maxon.net

Side by side

FigureSplineZBrush
Price from$15/moFree
Free planYesYes
Free trialYesYes
Open source——
WebYes—
Windows—Yes
macOS—Yes
iOS—Yes
AndroidYes—
API—Yes
Plans published57
Spec score · 3D modeling software8.9 (#16)9.3 (#2)
Animation toolsYesYes
Free planYesYes
HeadquartersMiddletown, Delaware, United StatesBad Homburg vor der Höhe, Germany
Platform accessbothdesktop
3D print exportYesYes
Render enginebuilt-inboth
Sculpting toolsYesYes

Plans

Spline

  • FreeFree
  • Hobby$15 a month
  • Pro$30 a month
  • Max$70 a month
  • EnterprisePriced on request

Spline pricing →

ZBrush

  • ZBrush for iPad Free PlanFree
  • ZBrush for iPad SubscriptionPrice not published
  • ZBrush for iPad SubscriptionPriced on request
  • ZBrush DesktopPrice not published
  • ZBrush DesktopPriced on request
  • ZBrush for iPad$33.25 a month
  • ZBrush$399 a year

ZBrush pricing →

In their own words

Spline

Spline is a 3D design platform with sculpting, animation, parametric modeling, real-time rendering, AI editing, motion, and a built-in render engine. It can export 3D-print files and ship experiences to the web, Apple, and Android. Integrations include Webflow, Framer, Wix Studio, HTML/JS, React, Next.js, Swift, and Kotlin. The free plan costs $0.00 per month and includes limited personal files, unlimited viewers, watermarked web exports, and Spline Library access. Paid plans add export and higher-resolution options. Hobby costs $15.00 per month billed annually with 2,000 monthly credits; Pro costs $30.00 per month billed annually with 3,000 credits; and Max costs $70.00 per month billed annually with 10,000 credits. Enterprise has custom pricing and can provide private teams, centralized licensing and billing, SAML Single Sign-On, code and self-hosted exports, priority support, onboarding, and training. Enterprise customers can request a trial. Spline lists ISO 27001 and SOC 2 compliance.

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ZBrush

ZBrush is a 3D sculpting and modeling application with desktop and iPad offerings. Its listed tools include sculpting, parametric modeling, animation, rendering and 3D print export. Desktop is listed for Windows and macOS, while a separate supported-platform list also includes Linux. The desktop plan includes ZBrush for iPad and advanced sculpting, modeling, rendering and export tools. Rendering is described as hybrid, with GPU and animation rendering and denoising. Listed workload areas include CPU and GPU rendering, ray tracing, shader execution and geometry processing. Other listed capabilities include rotoscoping, 3D camera tracking, custom test profiles and CLI or automation support. The listed result export formats are none documented, and results are not saved as a file. Headquarters are listed as both Bad Homburg vor der Höhe and Friedrichsdorf, Germany; the maker is listed as founded in 1986.

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