Surface Labs vs Wafer
Surface Labs
surfacelabs.appWafer
sparseal.comSide by side
| Figure | Surface Labs | Wafer |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | — |
| iOS | Yes | Yes |
| Android | Yes | — |
| API | Yes | — |
| Plans published | 2 | 3 |
| Spec score · 3D Texturing Software | 8.4 (#4) | 7.4 (#25) |
| Platforms | The maker lists Windows, macOS, Linux, Android, and iPad; Surface Labs is not offered on iPhone. | The maker lists Windows and macOS desktop downloads and links to an iPad App Store version. |
| Support | Support is offered by email plus Discord, itch.io and the public GitHub repository. | Sparseal offers product technical support by email and says its Discord server provides faster communication. |
Plans
In their own words
Surface Labs
Surface Labs is a node-based application for building procedural textures and materials by connecting operations in a graph. Its node library includes generators, filters, blends, transforms, normals, channel operations, and math nodes. A GLSL editor supports custom nodes that compile to the native Rust engine; the maker says most nodes render in under 2 ms. Desktop authoring supports up to 8192 × 8192 in 32-bit float, while iPadOS and Android are capped at 4096 × 4096. A headless command-line tool can evaluate graphs and export textures for batch work and CI. The built-in MCP server lets compatible assistants inspect and edit projects, render nodes, and export textures. It is opt-in, binds to loopback, requires a generated token, and rejects non-local Origins, but file arguments can access files available to the user account rather than staying within a project directory. A portable project file bundles materials, subgraphs, images, fonts, a preview model, and export settings. Surface Labs is free while in early access; its iPad build is distributed through TestFlight, where builds expire on the usual 90-day cycle.
Wafer
Wafer is 3D texture painting software for stylized, hand-painted, and NPR assets. Its drawing tools—including brushes, lasso clips, gradients, wet painting, and blur—work directly on 3D geometry. A non-destructive layer system includes paint and fill layers, editable masks, blend modes, and opacity controls. Artists can use 2D or 3D symmetry with independently configurable pivots, paint across multiple PBR channels, or define custom channel layouts for stylized shaders. Projects can contain multiple meshes, materials, and texture sets, with configurable channel packing for export. An integrated asset browser includes stencils, triplanar textures, brush alphas, HDRIs, decals, and stamps. The desktop download is free to try, but saving documents and exporting textures require a purchase. Indie costs $45, paid once; Studio and Studio (Floating) each cost $120 as a one-time purchase. Each listed plan includes one year of updates. Desktop purchases apply only to the listed Windows and macOS versions and are not compatible with the Apple App Store or other platforms.