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Surface Labs vs xNormal

Surface Labs

surfacelabs.app

xNormal

xnormal.net

Side by side

FigureSurface LabsxNormal
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOSYes—
LinuxYes—
iOSYes—
AndroidYes—
APIYes—
Plans published21
Spec score · Game Texture Software8.4 (#9)7.0 (#31)
SupportSupport is offered by email plus Discord, itch.io and the public GitHub repository.The site provides an email contact method.

Plans

Surface Labs

  • Early accessFree
  • Early-access downloadFree

Surface Labs pricing →

xNormal

  • xNormalFree

xNormal pricing →

In their own words

Surface Labs

Surface Labs is a node-based application for building procedural textures and materials by connecting operations in a graph. Its node library includes generators, filters, blends, transforms, normals, channel operations, and math nodes. A GLSL editor supports custom nodes that compile to the native Rust engine; the maker says most nodes render in under 2 ms. Desktop authoring supports up to 8192 × 8192 in 32-bit float, while iPadOS and Android are capped at 4096 × 4096. A headless command-line tool can evaluate graphs and export textures for batch work and CI. The built-in MCP server lets compatible assistants inspect and edit projects, render nodes, and export textures. It is opt-in, binds to loopback, requires a generated token, and rejects non-local Origins, but file arguments can access files available to the user account rather than staying within a project directory. A portable project file bundles materials, subgraphs, images, fonts, a preview model, and export settings. Surface Labs is free while in early access; its iPad build is distributed through TestFlight, where builds expire on the usual 90-day cycle.

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xNormal

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