Teachit vs Topmarks
Teachit
teachit.co.ukTopmarks
topmarks.co.ukSide by side
| Figure | Teachit | Topmarks |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 2 | 2 |
| Spec score · Teacher Resource Libraries | 7.8 (#16) | 8.1 (#10) |
| Headquarters | Bath, England, UK | Nottingham, UK |
| Support | Teachit lists [email protected] for Studio, subscription and billing questions. | Topmarks directs users with questions about its resources or website to email support. |
Plans
In their own words
Teachit
Teachit Studio helps primary and secondary teachers create classroom resources from a topic and year group, or transform PDFs, recordings, and YouTube lessons into teaching materials and study notes. It generates worksheets, quizzes, lesson plans, flashcards, exit tickets, task cards, vocabulary sets, and differentiated worksheets, among other formats. The service covers 16 year groups and 16 subjects. Studio accepts PDFs up to 50 MB, audio recordings up to 90 minutes, and YouTube videos up to 45 minutes, or 30 minutes without captions. Resources are branded, print-ready PDFs; mark schemes come with pupil and teacher copies. Word export is in beta. Teachers can assign live quizzes by QR code, link, or short code, and pupils can join without accounts. Uploaded content is sent to AI providers for generation, but Teachit says it is not used to train AI models. Generated content may contain errors, so teachers should review it before class use.
Topmarks
Topmarks provides educational resources for children, teachers, and parents supporting learning at home and in school. Its materials include learning games, worksheets, classroom resources, and apps, alongside educational content it selects from around the web. Listed subjects range across maths and English, including spelling and grammar, punctuation, reading, writing, number, geometry, measures, data handling, and problem solving. Resources are grouped for ages 3–5, 5–7, 7–11, and 11–16, and for school levels from Reception to Year 6. One app, Hit the Button Maths, offers mental maths and calculation practice for ages 5–11 across six topics, including times tables, division, number bonds, and doubling. It includes 166 game modes with timed and untimed practice, supports up to 30 player profiles per device, and allows guest play. The app works without an internet connection and has no ads or in-app purchases. The website is free to use; the app costs $3.99, paid once. App licenses do not transfer between platforms, and educational institutions need a license for each computer.