TeamCity vs Xcode Cloud
TeamCity
jetbrains.comXcode Cloud
developer.apple.comSide by side
| Figure | TeamCity | Xcode Cloud |
|---|---|---|
| Price from | $15/mo | $49.99/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | Yes |
| Linux | Yes | — |
| iOS | — | Yes |
| Android | Yes | — |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 8 | 5 |
| Spec score · Continuous Integration Software | 8.7 (#7) | 7.5 (#40) |
| Spec score · Mobile CI/CD Software | 8.8 (#5) | 7.5 (#17) |
| Purpose | TeamCity is a continuous integration and delivery server for automating builds, tests, and software delivery. | Xcode Cloud is a continuous integration and delivery service built into Xcode for Apple developers. |
Plans
TeamCity
- Professional (On-Premises)Free
- Cloud$15 a month
- TeamCity Cloud$15 a month
- Additional build credits$20, paid once
- Additional Cloud build credits$20, paid once
- Additional build agent$359 a year
- Additional On-Premises build agent$359 a year
- Enterprise (On-Premises)$2,399 a year
Xcode Cloud
- 25 compute hours/monthFree
- 100 compute hours/month$49.99 a month
- 250 compute hours/month$99.99 a month
- 1000 compute hours/month$399.99 a month
- 10000 compute hours/month$3,999.99 a month
In their own words
TeamCity
TeamCity is a continuous integration and delivery server for automating software builds, tests and delivery. Build chains organize pipelines into reusable steps that can run in parallel and share results across configurations. Build caching, artifact dependencies and incremental builds reduce repeated work. TeamCity can test changes before commit and commit them automatically if they pass, while test-history analysis can flag inconsistent results. Pipeline settings can be kept in Kotlin DSL, XML or YAML, or generated from the interface. Supported version control systems include Git, Perforce, Mercurial, Subversion and CVS, with integrations for GitHub, GitLab, Bitbucket and Azure DevOps. Listed infrastructure integrations include AWS, Kubernetes, Google Cloud Platform, Azure Resource Manager and VMware vSphere. TeamCity is available on-premises or in the cloud. The Professional on-premises plan is free forever and includes three build agents, 100 build configurations and 10 pipelines. Cloud costs $15.00 per committer, per month, with a three-committer minimum; its trial is 14 days, while the on-premises Enterprise trial lasts 30 days.
Xcode Cloud
Xcode Cloud is a freemium continuous integration and delivery service built into Xcode for Apple developers. It builds committed code changes and runs automated tests in parallel using cloud resources. Teams can customize workflows or begin with a built-in workflow. Xcode shows build and test results, live status, and user crash feedback, while App Store Connect displays build and test information and lets teams edit workflows or launch builds. Builds can be delivered to team members and selected external testers through TestFlight. Source repositories may be hosted on Bitbucket, GitHub, or GitLab, including supported self-hosted versions. Apple says builds use temporary isolated environments, source code is not persisted, credentials are not directly exposed to build environments, and data is encrypted in transit and at rest. Use requires Apple Developer Program membership, Xcode 15 or later, and a remote Git repository. Plans include 25 compute hours monthly at free, 100 hours for $49.99 a month, 250 for $99.99 a month, 1000 for $399.99 a month, and 10000 for $3,999.99 a month. Unused hours do not roll over.