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Tebex vs Xsolla

Tebex

tebex.io

Xsolla

xsolla.com

Side by side

FigureTebexXsolla
Price from£12.49/mo—
Free planYes—
Free trialYes—
Open source——
WebYesYes
Windows—Yes
iOS—Yes
Android—Yes
APIYesYes
Plans published51
Spec score · Merchant of Record Software7.7 (#11)7.4 (#17)
Spec score · Game Monetization Software7.7 (#12)7.4 (#18)
HeadquartersWilmington, Delaware, United States; London, United Kingdom; SingaporeLos Angeles, California, United States

Plans

Tebex

  • StarterFree
  • Plus£12.49 a month
  • Plus prepaid — 3 months£33.72, paid once
  • Plus prepaid — 6 months£63.70, paid once
  • Plus prepaid — 12 months£119.90, paid once

Tebex pricing →

Xsolla

  • Xsolla SDK 3$5, paid once

Xsolla pricing →

In their own words

Tebex

Tebex provides storefronts and payment processing for digital goods sold by game servers and studios. Its in-game stores and webstores can offer items, subscriptions, season passes, and DLCs, with options to customize the storefront. Developers can connect through Webstore Builder, Headless API, or Checkout API; the latter requires prior compliance approval and is not available to some user-generated-content creators, including FiveM and RedM creators. Tebex lists more than 130 local and global payment methods and says it acts as Merchant of Record, handling sales-tax calculation, collection, and remittance. Fraud detection and chargeback handling are included, and Tebex says it manages disputes. Official server plugins cover Minecraft, Hytale, Rust, ARK, and FiveM, which also has a built-in integration. The free Starter plan has a 5% platform fee for most games and 15% for FiveM. Plus costs £12.49/mo. New stores receive a free 90-day Plus trial without providing payment details.

Visit tebex.io

Xsolla

Xsolla provides tools and services for video game businesses to sell, monetize, distribute, and grow games. It serves developers, publishers, creators, resellers, payment providers, and advertisers. Its merchant of record offering covers 200+ countries and regions, 1,000+ payment methods, and 130+ currencies. Web Shop combines direct-to-player sales with payments, LiveOps, analytics, and first-party player data; merchants can offer in-game items, currency packs, bundles, and subscriptions with regional pricing and restrictions. Xsolla SDK 3 lists iOS, Android, Unity, Epic Games Store, and standalone PC builds as targets, and describes a four-call purchase flow from authentication through finalization. Its SDK price is 5% per transaction, with no monthly fees or minimum volume; general pricing inquiries go through a contact form. Xsolla describes fraud screening using cross-game analytics, machine learning, transaction checks, and manual review. It says it is SOC and PCI DSS certified, encrypts sensitive data with TLS and PFS, and provides DDoS protection. The company was founded in 2005 and is based in Los Angeles.

Visit xsolla.com