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TerreSculptor vs World Machine

TerreSculptor

demenzunmedia.com

World Machine

world-machine.com

Side by side

FigureTerreSculptorWorld Machine
Price from—$119/mo
Free plan—Yes
Free trialYes—
Open source——
WindowsYesYes
macOS—Yes
Linux—Yes
Plans published19
Spec score · Game Map Generators7.7 (#11)8.5 (#3)
Spec score · 3D modeling software7.7 (#105)8.9 (#18)
Founded20102008
Free planYesYes
PlatformsThe maker says TerreSculptor is available for Windows only; it reports testing it on Mac using Parallels Desktop with a Windows virtual machine.Native desktop builds are available for Windows, macOS and Linux.
SupportThe maker offers support through Discord, a Facebook group, and support email.Paid licenses include one year of support and free updates, and the maker offers a help center, helpdesk and community forum.
System requirementsThe requirements page lists Windows 7 SP1 through Windows 11, an AMD or Intel processor, OpenGL 3 support, and Microsoft .NET 8 for version 4.8.Minimum systems are Windows 10+, macOS 13.3 Ventura+ or Linux with glibc 2.34+; recommendations include an 8-core AVX2 CPU or Apple silicon, dedicated AMD or NVIDIA graphics and 32 GB RAM.

Plans

TerreSculptor

  • TerreSculptor 4.8C$89, paid once

TerreSculptor pricing →

World Machine

  • Indie$119 a month
  • Professional$299 a month
  • Studio Site$1,999 a month
  • BasicFree
  • BasicFree
  • Indie$119, paid once
  • Indie to Professional upgrade$180, paid once
  • Professional$299, paid once
  • Studio Site$1,999, paid once

World Machine pricing →

In their own words

TerreSculptor

TerreSculptor has no write-up on Specifiction yet; its figures are above.

Visit demenzunmedia.com

World Machine

World Machine is procedural 3D terrain-generation software for artists creating realistic or stylized landscapes, including game, film, and visualization work. Its node graph offers more than 100 devices for terrain, erosion, rivers, masks, materials, and outputs. Simulations cover flow-based and thermal erosion, snow accumulation, river channels, lakes, and coastal erosion; Dragontail Peak adds terrain with overhangs, cliff faces, and caves. Exports include heightfields, meshes, masks, and PBR textures in standard formats, with listed file types including RAW, EXR, TIFF, PNG, TER, OBJ, glTF, and GLB. Compatible tools named by the maker include Unreal Engine, Unity, Godot, Blender, Maya, and Cinema 4D. Professional and higher editions support tiled builds for worlds larger than memory and can resume builds after interruption. The free Basic edition has the Indie toolset but caps each output asset at 1025×1025 pixels and is limited to non-commercial use. Paid plans are Indie at $119 a month, Professional at $299 a month, and Studio Site at $1,999 a month. It runs on Linux, macOS, and Windows.

Visit world-machine.com