TerreSculptor vs worldGen
TerreSculptor
demenzunmedia.comworldGen
github.comSide by side
| Figure | TerreSculptor | worldGen |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 1 | 0 |
| Spec score · Game Map Generators | 7.7 (#11) | 6.6 (#26) |
| Purpose | TerreSculptor is terrain software for creating and editing heightmaps, weightmaps, splatmaps, masks, digital elevation models, and more. | worldGen is a procedural world map generator written in Go that creates worlds from an integer seed. |
Plans
In their own words
TerreSculptor
TerreSculptor has no write-up on Specifiction yet; its figures are above.
worldGen
worldGen is a free, open-source procedural generator for two-dimensional maps built from an integer seed. It creates continents, oceans, rivers, forests, swamps, beaches, cliffs, settlements, and roads. Terrain begins with multifractal noise and simulated raindrop erosion, while rain-shadow modeling affects climate across mountain ranges. Elevation, moisture, and temperature produce thirteen biomes. Reusing a seed generates the same world, making results repeatable. The interactive viewer supports panning, zooming, tile details, step-by-step generation visualization, and screenshot export. World state can be saved in TOML, and a world blob can be exported as a .bin file. Display and generation parameters are adjustable in config.toml, with additional settings in world/config.go. worldGen is a Go desktop application using Ebiten and requires Go 1.21 or later plus desktop OpenGL support. It runs on Linux, macOS, and Windows under the MIT license. The roadmap lists urban layouts, more plant and biome variety, waterfalls, cliffs, and artificial life.