Tripo AI vs ZBrush
Tripo AI
tripo3d.aiZBrush
maxon.netSide by side
| Figure | Tripo AI | ZBrush |
|---|---|---|
| Price from | $4.58/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| macOS | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 11 | 7 |
| Spec score · 3D modeling software | 9.3 (#4) | 9.3 (#2) |
| Spec score · Game Character Creation Software | 8.7 (#6) | 8.5 (#10) |
| Spec score · Game 3D Modeling Software | 8.7 (#10) | 8.5 (#13) |
| Founded | 2023 | 1986 |
| Free plan | Yes | Yes |
| Headquarters | Sai Ying Pun, Hong Kong | Bad Homburg vor der Höhe, Germany |
| Integrations | Official bridges and plugins cover Blender, 3ds Max, Unity, Unreal Engine, Maya, Godot, Cocos Creator, ZBrush, MetaTailor, Roblox and ComfyUI. | GoZ connects ZBrush with Autodesk Maya, 3ds Max, Cinema 4D and other supported applications. |
| Rating on G2 | 4.7 out of 5 from 218 reviews. | 4.7 out of 5 from 104 reviews. |
| Rating on Trustpilot | 4.5 out of 5 from 621 reviews. | 2.4 out of 5 from 25 reviews. |
| Support | The help center has dedicated sections for billing, accounts, credits, features, privacy, enterprise and API/plugins. | Maxon provides a support center with knowledge-base articles, ticket support, installers, requirements, release notes, training and community forums. |
| System requirements | The open TripoSR implementation requires Python 3.8 or newer, a matching CUDA/PyTorch setup and about 6 GB of VRAM for a single-image run. | Minimum Windows requirements include 64-bit Windows 10 or 11, 4 GB RAM, 8 GB disk space, OpenGL 3.3 and Vulkan 1.1 support. |
| What it does | Tripo Studio is a cloud workspace that generates and edits 3D assets from text, images and sketches, then supports processing and export. | ZBrush is a digital sculpting, modeling and painting application built around virtual-clay workflows. |
Plans
Tripo AI
- FreeFree
- Pro$20 a month
- Max$90 a month
- Team$55 a month
- FreeFree
- FreeFree
- API pay-as-you-go$0.01, paid once
- Team$55 a year
- Pro$240 a year
- Credits$1,000, paid once
ZBrush
- ZBrush for iPad Free PlanFree
- ZBrush for iPad SubscriptionPrice not published
- ZBrush for iPad SubscriptionPriced on request
- ZBrush DesktopPrice not published
- ZBrush DesktopPriced on request
- ZBrush for iPad$33.25 a month
- ZBrush$399 a year
In their own words
Tripo AI
Tripo AI is a 3D creation platform that generates models from text, images, sketches, and multiple views. Its High Detail Model feature can create models with up to 2 million polygons for rendering, visual effects, 3D printing, e-commerce visuals, and game workflows. Smart Mesh produces quad meshes from 500 to 25,000 quads for games, animation, and VR/AR/XR. Editing tools include AI texturing, segmentation, retopology, rigging, animation, and Smart UV unwrapping. Exports include GLB, GLTF, FBX, OBJ, USDZ, STL, and 3MF. The DCC Bridge lists Blender, 3ds Max, Unity, Unreal, Maya, Cocos, Godot, and ZBrush. Developers can integrate generation through an API using API-key authentication; most generation tasks run asynchronously, with clients polling for results. Tripo is available on the web and through its API. The Free plan costs nothing and includes 200 monthly credits, one concurrent task, 15 exports, and 10 stored models. It is limited to non-commercial use, and its models are public. Tripo AI was founded in 2023 and is headquartered in Sai Ying Pun, Hong Kong.
ZBrush
ZBrush is a 3D sculpting and modeling application with desktop and iPad offerings. Its listed tools include sculpting, parametric modeling, animation, rendering and 3D print export. Desktop is listed for Windows and macOS, while a separate supported-platform list also includes Linux. The desktop plan includes ZBrush for iPad and advanced sculpting, modeling, rendering and export tools. Rendering is described as hybrid, with GPU and animation rendering and denoising. Listed workload areas include CPU and GPU rendering, ray tracing, shader execution and geometry processing. Other listed capabilities include rotoscoping, 3D camera tracking, custom test profiles and CLI or automation support. The listed result export formats are none documented, and results are not saved as a file. Headquarters are listed as both Bad Homburg vor der Höhe and Friedrichsdorf, Germany; the maker is listed as founded in 1986.