Skip to content
SPECIFICTION
Get listed

Trumble vs Wafer

Trumble

trumble.app

Wafer

sparseal.com

Side by side

FigureTrumbleWafer
Price from$3/mo—
Free planYes—
Free trial—Yes
Open source——
WebYes—
WindowsYesYes
macOSYesYes
LinuxYes—
iOS—Yes
Plans published53
Spec score · 3D Texturing Software8.6 (#3)7.4 (#25)
SupportThe contact page describes Trumble as a small team and warns that response times may vary during early access.Sparseal offers product technical support by email and says its Discord server provides faster communication.

Plans

Trumble

  • FreeFree
  • Low-Poly$3 a month
  • Pro$5 a month
  • Mid-Poly$8 a month
  • High-Poly$20 a month

Trumble pricing →

Wafer

  • Indie$45, paid once
  • Studio$120, paid once
  • Studio (Floating)$120, paid once

Wafer pricing →

In their own words

Trumble

Trumble is a browser-based creative suite for game developers and artists working on texturing and painting. Its Texture tool paints PBR textures directly onto meshes in a 3D viewport, while Paint handles 2D work on alphas, masks and channels. Bake generates normals, ambient occlusion, curvature and other maps in the browser without an offline renderer. Texture packs can be exported for Unreal, Unity, Godot and Roblox. The Texture tool accepts OBJ, STL, FBX, glTF and GLB files, and meshes need proper UVs to be paintable. The suite includes hundreds of materials and textures, and can connect to Google Drive to autosave projects there rather than using Trumble account storage. It runs in modern browsers on Windows, macOS and Linux; no account is needed to get started. The product is in early access and receives regular improvements. Free includes current tools with workspace ads; paid plans start at $5/mo, with higher tiers adding options such as no ads and early access.

Visit trumble.app

Wafer

Wafer is 3D texture painting software for stylized, hand-painted, and NPR assets. Its drawing tools—including brushes, lasso clips, gradients, wet painting, and blur—work directly on 3D geometry. A non-destructive layer system includes paint and fill layers, editable masks, blend modes, and opacity controls. Artists can use 2D or 3D symmetry with independently configurable pivots, paint across multiple PBR channels, or define custom channel layouts for stylized shaders. Projects can contain multiple meshes, materials, and texture sets, with configurable channel packing for export. An integrated asset browser includes stencils, triplanar textures, brush alphas, HDRIs, decals, and stamps. The desktop download is free to try, but saving documents and exporting textures require a purchase. Indie costs $45, paid once; Studio and Studio (Floating) each cost $120 as a one-time purchase. Each listed plan includes one year of updates. Desktop purchases apply only to the listed Windows and macOS versions and are not compatible with the Apple App Store or other platforms.

Visit sparseal.com