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SPECIFICTION
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UABEA vs UE Viewer

UABEA

github.com

UE Viewer

gildor.org

Side by side

FigureUABEAUE Viewer
Price fromFree—
Free planYes—
Free trial——
Open sourceYes—
WindowsYesYes
macOS—Yes
LinuxYesYes
Plans published10
Spec score · Game Asset Extractors8.0 (#7)7.2 (#19)
LicenseThe project is released under the MIT license.The GitHub repository states that UE Viewer is licensed under the MIT License.
Linux limitationUsers on non-glibc distributions such as musl must compile UABEA themselves.The Linux version has no GUI and must be started from the command line.
PurposeUABEA is a cross-platform Asset Bundle and Serialized File reader and writer.UE Viewer is a program for viewing and extracting resources from games made with Unreal Engine.

Plans

UABEA

  • UABEAFree

UABEA pricing →

UE Viewer

No plans published.

UE Viewer pricing →

In their own words

UABEA

UABEA is a free reader and writer for Unity Asset Bundles and Serialized Files on Windows and Linux. Its maker positions it for modding and research rather than general asset extraction. The tool handles textures, TextAssets, fonts, audio, MonoBehaviours, Unity Asset Bundles, Unity Serialized Files, and Addressables bundles, and supports batch extraction and archive repacking. Editing Addressables requires clearing CRC checks with a separate CRC cleaning tool. UABEANext, a newer work-in-progress version, adds docking and multi-bundle opening. The latest listed release requires .NET Runtime 6.0. Windows also needs the Visual C++ Redistributable; Linux requires glibc 2.29 or later, and musl-based distributions require compiling UABEA. Font import and export covers TTF and OTF, but font atlases are unsupported. Swizzled Switch textures can be edited, while newly added textures are not automatically swizzled. The repository identifies the software as MIT licensed.

Visit github.com

UE Viewer

UE Viewer has no write-up on Specifiction yet; its figures are above.

Visit gildor.org