VFX Texture Lab vs ZBrush
VFX Texture Lab
github.comZBrush
maxon.netSide by side
| Figure | VFX Texture Lab | ZBrush |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | — |
| iOS | — | Yes |
| API | — | Yes |
| Plans published | 1 | 7 |
| Spec score · Game Texture Software | 7.3 (#28) | 8.5 (#7) |
| Integrations | The README names Wavefront OBJ import/export and built-in engine-oriented export presets, but does not identify specific third-party integrations. | GoZ connects ZBrush with Autodesk Maya, 3ds Max, Cinema 4D and other supported applications. |
| Support | The README directs users to report bugs with the application version, operating system and graphics hardware, plus a reproducer or logs and visual capture where applicable. | Maxon provides a support center with knowledge-base articles, ticket support, installers, requirements, release notes, training and community forums. |
Plans
ZBrush
- ZBrush for iPad Free PlanFree
- ZBrush for iPad SubscriptionPrice not published
- ZBrush for iPad SubscriptionPriced on request
- ZBrush DesktopPrice not published
- ZBrush DesktopPriced on request
- ZBrush for iPad$33.25 a month
- ZBrush$399 a year
In their own words
VFX Texture Lab
VFX Texture Lab is a free, node-based application for authoring procedural textures, animated flipbooks, reusable PBR materials, and lightweight procedural geometry for real-time visual effects. It targets 3D and VFX artists making fire, smoke, energy, dissolves, terrain, and material graphs. The typed graph includes noise, shape, blend, adjustment, distortion, blur, flood-fill, distance, terrain, and surface-analysis tools, with 8-bit and 16-bit output. Materials support PBR channels and a 3D preview with HDR lighting, displacement, bloom, shadows, and multiple meshes. Timeline, curves, loop-aware noise, temporal blending, frame delay, and reaction diffusion support animation. Geometry tools generate procedural meshes, import and unwrap Wavefront OBJ, bake maps, and export indexed UV-mapped OBJ. PNG, TGA, raw R16, texture sets, channel packing, and portable graph packages are supported. It runs on Windows and Linux and is released under MIT.
ZBrush
ZBrush is a 3D sculpting and modeling application with desktop and iPad offerings. Its listed tools include sculpting, parametric modeling, animation, rendering and 3D print export. Desktop is listed for Windows and macOS, while a separate supported-platform list also includes Linux. The desktop plan includes ZBrush for iPad and advanced sculpting, modeling, rendering and export tools. Rendering is described as hybrid, with GPU and animation rendering and denoising. Listed workload areas include CPU and GPU rendering, ray tracing, shader execution and geometry processing. Other listed capabilities include rotoscoping, 3D camera tracking, custom test profiles and CLI or automation support. The listed result export formats are none documented, and results are not saved as a file. Headquarters are listed as both Bad Homburg vor der Höhe and Friedrichsdorf, Germany; the maker is listed as founded in 1986.