AccuRIG
reallusion.com
What it is
AccuRIG is a guided, standalone auto-rigging tool for turning 3D meshes into animated cartoon characters and digital human avatars. It handles varied scan poses and models with different sizes, styles and postures, including realistic anatomy, exaggerated proportions, atypical limbs, obstructed shoulders and fantasy creatures with hind legs. Skin weighting supports articulation around hair, knees, elbows, hands, accessories and clothing. The tool can separate close-set fingers and rig varied finger types. Joint masking removes unwanted joints for partial rigs on incomplete limbs or non-standard poses. Finished characters can be saved in FBX and USD formats, with export destinations including Unreal Engine, Unity, Blender, iClone, Omniverse, Maya, 3ds Max, MotionBuilder and Cinema 4D. AccuRIG runs on Windows 11, 10 or 8 with 64-bit support. The free ActorCore plan costs nothing and supports one mesh in an A/T pose. Multi-mesh characters may be imported but cannot be rigged separately in that version. Advanced features are available in Character Creator 4.1.
Spec sheet
- Purpose
- AccuRIG is a guided auto-rigging tool that makes meshes usable as animated cartoon characters and digital human avatars.Read 7 Oct 2026 · reallusion.com
- Integrations
- The page lists Unreal Engine, Unity, Blender, iClone, Omniverse, Maya, 3ds Max, MotionBuilder, and Cinema 4D as supported export destinations.Read 7 Oct 2026 · reallusion.com
- Support
- Reallusion says customers can log into their member account to submit a support ticket for problem-solving issues.Read 7 Oct 2026 · reallusion.com
- Advanced version
- The page compares the free ActorCore version with advanced AccuRIG features in Character Creator 4.1, including selected-mesh binding, bone and mesh reduction, and skin-weight editing.Read 7 Oct 2026 · reallusion.com
- Character types
- The page describes support for realistic anatomy, exaggerated proportions, atypical limbs, obstructed shoulders, and fantasy creatures with hind legs.Read 7 Oct 2026 · reallusion.com
- Export formats
- Rigged characters can be saved in FBX and USD formats.Read 7 Oct 2026 · reallusion.com
- Finger rigging
- The page says AccuRIG can separate close-set fingers and rig diverse finger types.Read 7 Oct 2026 · reallusion.com
- Free version limit
- The comparison table lists the free ActorCore version as supporting one mesh in A/T pose; multi-mesh characters can be imported but cannot be rigged separately.Read 7 Oct 2026 · reallusion.com
- Partial rigs
- Joint masking lets users remove unwanted joints for partial rigs on models with incomplete limbs or non-standard poses.Read 7 Oct 2026 · reallusion.com
- Platform
- The AccuRIG system requirements page lists Windows 11, 10, and 8, with 64-bit operating-system support.Read 7 Oct 2026 · manual.reallusion.com
- Scan and sculpt poses
- The product page says AccuRIG handles varied scan poses and 3D models with differing sizes, styles, and postures.Read 7 Oct 2026 · reallusion.com
- Skin weighting
- AccuRIG assigns skin weights for natural joint articulation and describes handling hair, knees, elbows, hands, accessories, and clothes.Read 7 Oct 2026 · reallusion.com
Plans and prices
Strong points and limits
Strong points
- Free ActorCore plan
- Handles varied anatomy and poses
- Skin weighting for many covered areas
- FBX and USD export
- Supports many animation applications
Limits
- Windows-only platform
- Free plan supports one mesh in A/T pose
- Multi-mesh characters cannot be rigged separately
- Advanced features require Character Creator 4.1
Who it suits
AccuRIG suits Windows users preparing varied 3D characters for animation and the listed host applications. It is useful when models need partial rigs, finger handling or export to FBX and USD.
Verdict
AccuRIG provides guided auto-rigging for a broad range of meshes, with masking, skin weighting and multiple export targets. The free plan is limited to one A/T-pose mesh, while advanced capabilities are listed separately.
Where Specifiction places it
- 3D Rigging Software#11 of 277.8
- Game Animation Software#20 of 327.8