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SPECIFICTION
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Atlas Studio

shmeatley.github.io

Windows
Visit shmeatley.github.io
Spec score 7.5 #15 of 27 in Game Map Generators

What it is

Atlas Studio is a free, open-source Roblox Studio plugin for procedural 3D terrain generation through a visual node graph. Its documented library contains 56 nodes for generators, shaping, erosion, materials, and output. The workspace previews height, material, and slope, with an optional 3D mesh view. Paint Mask nodes provide a dockable canvas for local edits. Built-in recipes include Temperate Forest, Rolling Grassland, Rocky Highlands, and Island / Coast. Projects save the graph, bounds, seed, preview resolution, masks, environment settings, and build history with the Roblox place, allowing reuse. Final builds write native terrain in chunks on Roblox’s 4-stud voxel grid and fill empty voxels below the water plane with water. Preview resolution affects interactive previews only. Installation comes from the Roblox Creator Store and opens under Plugins → Atlas → Atlas Studio. Roads, structures, landmarks, models, and vegetation are outside scope, and materials use Roblox’s built-in terrain materials rather than custom textures.

Spec sheet

Purpose
Atlas Studio is a Roblox Studio plugin for procedural terrain generation using a visual node graph.Read 9 Oct 2026 · shmeatley.github.io
Product
Atlas Studio is an open-source Roblox Studio plugin for creating procedural terrain through a visual, reusable workflow.Read 9 Oct 2026 · shmeatley.github.io
Support
The maker site links to installation guidance, node documentation, and troubleshooting help.Read 9 Oct 2026 · shmeatley.github.io
Build behavior
A terrain build clears Workspace.Terrain and replaces the entire Terrain container, including terrain outside the configured bounds.Read 9 Oct 2026 · shmeatley.github.io
Build output
Atlas writes terrain in chunks and fills empty voxels below the water plane with water; parts, models, roads, and vegetation are outside the build output.Read 9 Oct 2026 · shmeatley.github.io
Build resolution
Final builds evaluate at one sample per 4-stud terrain voxel.Read 9 Oct 2026 · shmeatley.github.io
Help
The site provides installation guidance, a node reference, and troubleshooting and FAQ pages.Read 9 Oct 2026 · shmeatley.github.io
Installation
Atlas installs from the Roblox Creator Store and opens inside Roblox Studio in an editable place.Read 9 Oct 2026 · shmeatley.github.io
Integration
Atlas Studio installs from the Roblox Creator Store and opens inside Roblox Studio from Plugins → Atlas → Atlas Studio.Read 9 Oct 2026 · shmeatley.github.io
Limits
Large width-by-depth build regions take longer and require more memory.Read 9 Oct 2026 · shmeatley.github.io
Mask editing
Paint Mask nodes open a dockable canvas for painting local changes onto the height, material, or slope view.Read 9 Oct 2026 · shmeatley.github.io
Masks
Painted masks support art-directed local changes to terrain.Read 9 Oct 2026 · shmeatley.github.io
Material limit
Materials select Roblox terrain materials and do not create custom textures.Read 9 Oct 2026 · shmeatley.github.io
Node library
The node reference documents 56 nodes for generators, terrain shaping, erosion, materials, and output.Read 9 Oct 2026 · shmeatley.github.io
Nodes
The node reference documents 56 nodes and supports filtering by name, port type, or palette availability.Read 9 Oct 2026 · shmeatley.github.io
Platform
Atlas is installed and used as a plugin inside Roblox Studio.Read 9 Oct 2026 · shmeatley.github.io
Previews
Atlas previews height, materials, and slope before writing terrain.Read 9 Oct 2026 · shmeatley.github.io
Project storage
Procedural projects are saved with the Roblox place, and projects can be reused.Read 9 Oct 2026 · shmeatley.github.io
Projects
Projects store the node graph, map bounds, seed, preview resolution, paint masks, environment settings, and build history inside the current place.Read 9 Oct 2026 · shmeatley.github.io
Recipes
Built-in terrain recipes include Temperate Forest, Rolling Grassland, Rocky Highlands, and Island / Coast.Read 9 Oct 2026 · shmeatley.github.io
Scope limit
Roads, structures, landmarks, model placement, and vegetation placement are outside the plugin's current scope.Read 9 Oct 2026 · shmeatley.github.io
Workflow
The workflow covers terrain generation, shaping and weathering, material assignment, and building native smooth terrain.Read 9 Oct 2026 · shmeatley.github.io

Strong points and limits

Strong points

  • Free and open source
  • 56 documented terrain nodes
  • Seed control and reusable projects
  • Paint masks support local edits
  • Built-in terrain recipes

Limits

  • Building clears Workspace.Terrain
  • Roblox uses a 4-stud voxel grid
  • No roads, structures, or vegetation placement
  • Large regions require more memory and time

Who it suits

It suits Roblox creators who want reusable, node-based procedural terrain with seeded generation and painted local edits. It is intended for work inside Roblox Studio and editable Roblox places.

Verdict

Atlas Studio offers a focused procedural terrain workflow inside Roblox Studio, from node editing through native terrain builds. Its output and scope are limited to Roblox terrain, so broader scene placement requires other tools.

Where Specifiction places it

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