Doom Builder X
github.com
Spec sheet
- Purpose
- Doom Builder X is a Doom 2 map editor and a fork of Doom Builder 2 focused on maintenance, bug fixes, and responsiveness.Read 8 Oct 2026 · github.com
- Product
- Doom Builder X is a Doom 2 map editor and a fork of CodeImp's Doom Builder 2.Read 8 Oct 2026 · github.com
- Intended users
- The project says it is for people who prefer Doom Builder 2’s responsiveness and faster workflow.Read 8 Oct 2026 · github.com
- Platforms
- The project supports 32-bit Windows XP or newer and says it does not directly support Linux or Mac.Read 8 Oct 2026 · github.com
- Security
- The 2021.1 release says it updated SharpCompress to version 0.29 to fix a security advisory.Read 8 Oct 2026 · github.com
- Support
- The release notes ask users who encounter crashes to send the generated BuilderX-lastcrash.cfg file to the maker.Read 8 Oct 2026 · github.com
- License
- The project is licensed under GPL-3.0, while individual components such as node builders and ACS compilers may have their own licenses.Read 8 Oct 2026 · github.com
- Architecture
- The README says Doom Builder X is 32-bit and supports Windows XP or newer.Read 8 Oct 2026 · github.com
- Downloads
- The repository README directs users to GitHub Releases for downloads, and the releases page lists Doom Builder X 2021.1 as the latest release.Read 8 Oct 2026 · github.com
- Editing features
- Release notes describe 2D and 3D editing modes, geometry drawing, texture browsing, and map testing from a player start at the mouse cursor.Read 8 Oct 2026 · github.com
- Features
- It includes 2D editing modes, a 3D visual mode, texture browsing, and tools for drawing and editing map geometry.Read 8 Oct 2026 · github.com
- Formats and configs
- The release notes describe a basic Eternity UDMF configuration and support for Eternity .pke files as resources.Read 8 Oct 2026 · github.com
- Limitations
- The project says it does not directly support Linux or Mac and notes that running it through WINE may work on some systems.Read 8 Oct 2026 · github.com
- Map formats
- The project includes an Eternity Engine UDMF configuration and describes support for UDMF map properties.Read 8 Oct 2026 · github.com
- Plugin compatibility
- The project says some GZDoom Builder plugin compatibility is unstable and that some GZDoom features are simulated to make plugins run.Read 8 Oct 2026 · github.com
- Plugins
- The 2019.1 release added a Lua plugin and improved support for Visplane Explorer, Tag Range, Stair Builder, Sound Propagation, and Automap plugins.Read 8 Oct 2026 · github.com
- Requirements
- The listed prerequisites are .NET 3.5, the DirectX 9.0c Runtime, and SlimDX.Read 8 Oct 2026 · github.com
Where Specifiction places it
- Game Level Editors#23 of 287.1