Tech riderRev. 20 Sept 2026
  1. 1Runs onAndroid, Linux
  2. 2CostsNot stated by the maker
  3. 3Supported platformsPlayStation Vita
  4. 4Save statesYes
  5. 5Cheat supportYes
  6. 6Screen layout optionscustom screen layouts; widescreen; tap corner to swap screen; top-screen streaming
5 lines stated Written from the maker's own pages: github.com
The DSVita homepage

Overview

DSVita is ranked #11 of 18 in Nintendo DS emulators on Specifiction. It runs on Android, Linux.

Compared on Nintendo DS emulators

Free plan
Yesgithub.com
Supported platforms
PlayStation Vitagithub.com
Save states
Yesgithub.com
Cheat support
Yesgithub.com
Screen layout options
custom screen layouts; widescreen; tap corner to swap screen; top-screen streaminggithub.com

Facts

Purpose
DSVita is a fast Nintendo DS emulator for ARM32 and PlayStation Vita.github.com · 7 Oct 2026
Game support
The maker says most games run, though some emulation features remain incomplete.github.com · 7 Oct 2026
Graphics
2D rendering is mostly complete; 3D rendering is mostly implemented, with some effects missing and slowdowns in games that use 3D on both screens.github.com · 7 Oct 2026
Audio and compatibility
If a game fails with ARM7 HLE, the maker recommends trying SoundHle or AccurateLle, which it says are more compatible but slower.github.com · 7 Oct 2026
ROM setup
ROMs must use the .nds extension and go in ux0:data/dsvita.github.com · 7 Oct 2026
Performance
The maker strongly recommends overclocking the Vita to 500MHz.github.com · 7 Oct 2026
Recent features
Release 0.9.4 lists savestates, Action Replay and libretro cheats, touchscreen controls, and customizable control profiles.github.com · 7 Oct 2026
Screen controls
Release 0.9.4 says the rear touchpad can be mapped to the DS touchscreen and the right stick can control it.github.com · 7 Oct 2026
Android support
The Android port is experimental and has no releases yet, according to the repository README.github.com · 7 Oct 2026
Linux build
The README documents building for ARM Linux using the thumbv7neon-unknown-linux-gnueabihf target.github.com · 7 Oct 2026
Installation requirements
Vita setup requires libshacccg.suprx and kubridge.skprx version 0.3.1 or later.github.com · 7 Oct 2026
Support
The maker invites users to report problems by creating a GitHub issue.github.com · 7 Oct 2026
License
The repository identifies its license as GPL-3.0.github.com · 7 Oct 2026
Rendering
Its 2D rendering is mostly complete, and 3D rendering is mostly implemented.github.com · 7 Oct 2026
Compatibility
Most games run, but some games do not work with the default ARM7 HLE setting; SoundHle or AccurateLle may be more compatible and slower.github.com · 7 Oct 2026
Known limits
Some 3D effects such as fog are unimplemented, and games using 3D on both screens can have poor frame rates and stutters.github.com · 7 Oct 2026
Frame rendering
The emulator always uses automatic frame skipping and does not support scanline rendering, so games that update VRAM mid-frame may render incorrectly.github.com · 7 Oct 2026
Download and setup
The README directs users to download the latest VPK release and install required Vita components, including libshacccg.suprx and kubridge.skprx version 0.3.1 or later.github.com · 7 Oct 2026
Linux support
The README documents building for Linux ARMHF using an armhf sysroot with SDL2 development packages.github.com · 7 Oct 2026
Game files
Users are instructed to put ROM files with the .nds extension in ux0:data/dsvita.github.com · 7 Oct 2026
Performance guidance
The maker strongly recommends overclocking the Vita to 500MHz.github.com · 7 Oct 2026

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Where it ranks on Specifiction

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Sources