Flowlab
flowlab.io
What it is
Flowlab is a browser-based platform for making 2D games with visual, node-based behavior logic instead of written code. Its editor includes sprite editing, animation, physics, sound tools, shader effects, and visual debugging. Games run as HTML5 in a browser and receive hosted pages that can be shared or embedded on other sites. Paid plans can export games for iOS, Android, Windows, and Mac through Flowlab's build service. The Free plan costs nothing and permits three games, five levels per game, and 50 game objects, with no exports. Classroom connections include Clever SSO and roster import, Google Classroom SSO and course import, and LTI for Canvas, Blackboard, and Moodle. Teachers can create student accounts without email addresses and set school-level visibility and community controls. Online multiplayer is limited to browser games. The platform is listed for Android, iOS, macOS, web, and Windows.
Spec sheet
- Product
- Flowlab is a browser-based game creation platform that uses visual, node-based behavior logic instead of requiring written code.Read 1 Oct 2026 · flowlab.io
- Audience
- Flowlab describes its tools as serving students and individual game developers, and its Teacher plan is aimed at classrooms, camps, and clubs.Read 1 Oct 2026 · flowlab.io
- Integrations
- Classroom integrations include Clever SSO and roster import, Google Classroom SSO and course import, and LTI for Canvas, Blackboard, and Moodle.Read 1 Oct 2026 · flowlab.io
- Security
- Flowlab says it uses industry-standard security measures and safeguards, while noting it cannot guarantee prevention of data loss, misuse, or insecure transmission.Read 1 Oct 2026 · flowlab.io
- Support
- The pricing page says all upgrades include priority support; upgraded users can access it through the help button.Read 1 Oct 2026 · flowlab.io
- Headquarters
- Gulf Breeze, Florida, United StatesRead 28 Sep 2026 · flowlab.io
- Children's privacy
- For users below the applicable age of consent, Flowlab says it requires consent from a parent, legal guardian, or authorized school official before collecting personal data.Read 1 Oct 2026 · flowlab.io
- Classroom privacy
- Teacher accounts can create student accounts without email addresses and set school-level visibility and community controls.Read 1 Oct 2026 · flowlab.io
- Company origin
- Founder Ken Railey says he created Flowlab to introduce programming concepts to his own children.Read 1 Oct 2026 · flowlab.io
- Editor tools
- The editor includes a sprite editor, animation, physics, sound tools, shader effects, and visual debugging modes.Read 1 Oct 2026 · flowlab.io
- Exports
- Paid plans can export games for iOS, Android, Windows, and Mac, with Flowlab's build service producing the apps.Read 1 Oct 2026 · flowlab.io
- Notable limit
- Online multiplayer is available for browser games only.Read 1 Oct 2026 · flowlab.io
- Web publishing
- Games run as HTML5 in the browser, receive hosted shareable pages, and can be embedded on other websites.Read 1 Oct 2026 · flowlab.io
Plans and prices
Strong points and limits
Strong points
- Visual node-based behavior logic avoids written code.
- Editor includes animation, physics, sound, and shaders.
- HTML5 games get hosted shareable pages.
- Classroom tools include major SSO and course integrations.
- Team collaboration is listed.
Limits
- Free plan allows only three games.
- Free plan has no exporting.
- 3D game support is not available.
- Online multiplayer works for browser games only.
Who it suits
Flowlab suits students and individual game developers who want a visual workflow for 2D games. Its Teacher plan is aimed at classrooms, camps, and clubs.
Flowlab in depth
Read the full write-up
Overview
Flowlab is a browser-based 2D game-making platform built around visual, node-based behavior logic. It is a strong fit for students, teachers and individual creators who want to make games without beginning with written code. Its clearest advantage is the route from editor to hosted browser game; its free plan is sharply capped and cannot export games.
Key features
The editor combines sprite and animation tools with physics, sound, shader effects and visual debugging. This gives creators a useful range of tools in one place, while the visual logic keeps programming concepts approachable. Scripting and team collaboration are also supported, but there is no 3D game support, so creators building in three dimensions should choose another tool.
Games run as HTML5 in browsers and receive hosted pages that can be shared or embedded on other websites. That makes Flowlab particularly practical for classroom sharing and web distribution. Online multiplayer works only for browser games. Paid plans add exports for iOS, Android, Windows and Mac, produced through Flowlab's build service.
For schools, integrations include Clever SSO and roster import, Google Classroom SSO and course import, and LTI for Canvas, Blackboard and Moodle. Teachers can create student accounts without email addresses and set school-level visibility and community controls. Flowlab says it uses industry-standard security measures and safeguards, but does not guarantee prevention of data loss, misuse or insecure transmission. For users below the applicable age of consent, it requires consent from a parent, legal guardian or authorized school official before collecting personal data.
Pricing
Flowlab uses a freemium model and offers a free trial. The Free plan costs nothing, billed $0 / forever. It allows 3 games, up to 5 levels per game and 50 game objects, but has no exports. That is enough to explore the editor or make a small browser project, not to publish a larger portfolio or move games to desktop and mobile.
Indie has custom pricing, billed $ / month, with a 46% annual saving. It removes the game and object limits, includes all editor features, exports to all platforms and priority support.
Teacher has custom pricing, billed / month, with a 50% annual saving and purchase via P.O. It includes 1 teacher account and 25 student accounts, enhanced privacy, and unlimited games, objects and exports. Its seat count and school-oriented controls suit classrooms, camps and clubs; it is less relevant to solo creators. Upgrades include priority support, accessed through the help button.
Platforms
Flowlab runs on web, Android, iOS, macOS and Windows. Its export targets are HTML5, iOS, Android, Windows and Mac. HTML5 is the direct publishing route; exports beyond the browser require a paid plan. The product supports 2D games, not 3D, and runtime licensing is royalty-free.
Who it's for
Flowlab makes the most sense for educators who need classroom accounts and learning-platform integrations, and for beginners or independent developers whose projects fit a visual 2D workflow. Its hosted pages make sharing straightforward, while the Free plan's object cap and lack of export set a low ceiling for projects intended for wider release. Developers who need 3D or browser-independent multiplayer should look elsewhere.
Pros and cons
Pros: Visual behavior logic sits alongside sprite, animation, physics, sound and debugging tools, giving new creators a broad 2D starting kit.
Pros: Hosted HTML5 pages can be shared or embedded, avoiding a separate web-hosting step for browser games.
Pros: Teacher accounts, student accounts without email addresses and classroom integrations support organized school use.
Cons: The free plan stops at 3 games, 5 levels per game and 50 objects, with no exports.
Cons: Online multiplayer is browser-only, and the platform does not support 3D games.
Cons: Indie and Teacher have custom pricing, making their costs harder to compare before choosing a plan.
Alternatives
Game Visual Scripting Software is a useful place to compare tools in the category. Choose Construct 3 instead if you want a freemium option whose Personal License unlocks all features for individuals and hobbyists and can be canceled any time. Armory3D is the free, open-source engine option, built around a Blender add-on and external SDK. Choose Visionaire Studio if a 25-scene freeware project limit or a 75.00 EUR one-time PRO license better matches your needs. GDevelop is another freemium choice, with a free plan for creating a first game. Stencyl offers a Starter plan for web/HTML5 publishing and an Indie plan at $99 a year for web and desktop publishing. Clickteam Fusion 2.5 has a free edition with limited HTML5 export and a 99.99 USD one-time PC edition for commercial games and apps. CopperCube is another freemium option, with open-source WebGL engine code. GameMaker may suit projects where its Free plan's non-commercial terms and lack of console exports are acceptable.
Verdict
Choose Flowlab if you want a visual 2D game-making workflow, especially for a classroom, and value hosted browser publishing with a path to mobile and desktop exports on paid plans. The Free plan is a sensible way to learn or prototype, but its small game and object limits and lack of exports make it a poor endpoint for a growing project. Look elsewhere for 3D development, multiplayer beyond browser games, or a plan with a clearly stated price.
Verdict
Flowlab covers visual game creation, browser publishing, and classroom workflows. The Free plan's game and object limits, plus its lack of exports, are important constraints.
Where Specifiction places it
- Game Visual Scripting Software#10 of 268.0