Stencyl
stencyl.com
What it is
Stencyl is game creation software for making mobile, web, and desktop games with visual logic or custom code. Its drag-and-drop designer uses snapping blocks and includes hundreds of ready-to-use blocks. Creators can also make and share blocks, import libraries, extend the engine with code, and write Haxe classes that work with block-based Behaviors. The Scene Designer provides selection, zooming, grid-snapping, and flood fill; the Actor Editor adjusts appearance, behaviors, and physical properties. Stencyl targets iOS, Android, Windows, Mac, Linux, and HTML5. The free Starter edition publishes HTML5 games and lets users test games on paid target platforms, but cannot publish desktop, iOS, or Android games and displays Stencyl branding. Indie costs $99 a year and adds web and desktop publishing without watermarks. Studio costs $199 a year and includes publishing to iOS and Android, ads, leaderboards, in-app purchases, and third-party plugins. Publishing iOS games to the App Store requires an active Apple developer license and a Mac. Stencyl says it collects no royalties on games.
Spec sheet
- Purpose
- Stencyl is game creation software for making mobile, web, and desktop games without code.Read 3 Oct 2026 · stencyl.com
- Free plan
- YesRead 24 Sep 2026 · stencyl.com
- Trial
- The pricing FAQ describes the free edition as a way to test games on paid target platforms before purchase; it does not specify a trial period in days.Read 3 Oct 2026 · stencyl.com
- Support
- Subscriptions include no support contract; the pricing FAQ describes informal support through a customer-only discussion board.Read 3 Oct 2026 · stencyl.com
- Company
- Stencyl's homepage identifies the maker as Stencyl, LLC; its LinkedIn company profile lists Cupertino as headquarters and 2008 as its founding year.Read 3 Oct 2026 · linkedin.com
- Custom code
- Users can create and share blocks, extend the engine with code, import libraries, and write custom classes that work with block-based Behaviors.Read 3 Oct 2026 · stencyl.com
- Extensions
- The extensions market lists integrations such as AdMob, Firebase, and Colyseus, and warns that listed extensions are not developed by Stencyl and are used at the user's risk.Read 3 Oct 2026 · stencyl.com
- Free edition limits
- Starter can publish HTML5 games and test games on paid target platforms, but cannot publish to desktop, iOS, or Android and displays Stencyl branding before games.Read 3 Oct 2026 · stencyl.com
- Mobile export
- YesRead 24 Sep 2026 · stencyl.com
- Monetization
- Stencyl describes support for in-game purchases, mobile ads including iAds and AdMob, and Newgrounds ads for web games.Read 3 Oct 2026 · stencyl.com
- Publishing requirement
- Publishing iOS games to the App Store requires an active Apple developer license and a Mac.Read 3 Oct 2026 · stencyl.com
- Royalties
- Stencyl says it collects no royalties on games and claims no ownership over them, so developers keep their games' profits.Read 3 Oct 2026 · stencyl.com
- Scripting languages
- HaxeRead 24 Sep 2026 · stencyl.com
- Source code model
- open_sourceRead 24 Sep 2026 · stencyl.com
- Target platforms
- iOS,Android,Windows,Mac,Linux,HTML5Read 24 Sep 2026 · stencyl.com
- Visual logic
- Its drag-and-drop designer extends Scratch-style block snapping with hundreds of ready-to-use blocks.Read 3 Oct 2026 · stencyl.com
- Visual scripting
- YesRead 24 Sep 2026 · stencyl.com
- World and actor editors
- The Scene Designer includes selection, zooming, grid-snapping, and flood fill, while the Actor Editor adjusts actors' appearance, behaviors, and physical properties.Read 3 Oct 2026 · stencyl.com
Plans and prices
Strong points and limits
Strong points
- Visual designer includes hundreds of ready-to-use blocks.
- Custom Haxe classes can work with block-based Behaviors.
- Scene and Actor Editors provide game-building tools.
- Studio includes iOS and Android publishing.
- Stencyl says it collects no royalties on games.
Limits
- Starter cannot publish desktop, iOS, or Android games.
- Starter games display Stencyl branding.
- Indie costs $99 a year.
- App Store publishing requires an Apple developer license and a Mac.
Who it suits
Stencyl suits people making games for web, desktop, or mobile who want to build with visual blocks and optionally add Haxe code. The Starter edition is suited to HTML5 publishing or testing on paid targets; publishing to desktop or mobile requires a paid plan.
Verdict
Stencyl offers a block-based route into game creation with options for custom code. Check the edition limits and publishing requirements against the platforms you plan to target.
Where Specifiction places it
- Game Engine Software#9 of 928.9
- Game Visual Scripting Software#7 of 268.4
- Game Development Software#21 of 438.4