Tech riderRev. 20 Sept 2026
  1. 1Runs onAPI, Linux, Mac, self-hosted, Web, Windows
  2. 2CostsNot stated by the maker
  3. 3Automatic backupYes
  4. 4Cloud synchronizationYes
  5. 5Scheduled backupsYes
  6. 6Version historyYes
  7. 7Game detectionautomatic
  8. 8Supported platformsmulti-platform
7 lines stated Written from the maker's own pages: github.com
The GSBS homepage

Overview

GSBS is a free game-save synchronization and backup service for Windows, Linux, and macOS. Clients connect through a central server, detect when a supported game is running, and wait to sync until it closes. The client checks game installations across Steam, Epic, GOG, Ubisoft, EA, Xbox, Heroic, Lutris, Bottles, and Prism against a PCGamingWiki manifest. It translates save paths between Windows and Linux, including Proton paths. Save files are versioned and can be restored through the web dashboard. Optional end-to-end encryption uses client-side AES-256-GCM with Argon2id; without that option, saves are plaintext on the server and in backups. Scheduled tar.zst snapshots can include the database, keys, and saves, with storage on local disk or S3. GSBS can send webhook, Discord, and ntfy alerts, including for conflicts, quota, and backups. The project recommends Docker Compose for the server and provides a Windows server setup executable. It is distributed under the MIT License.

Who it is for

GSBS suits people syncing game saves across Windows, Linux, and macOS devices, including desktop, laptop, and Steam Deck setups. It may fit users who want version history, dashboard restores, and scheduled backups.

What is good

  • Detects running games and waits before syncing.
  • Translates Windows and Linux save paths.
  • Versioned saves can be restored from the dashboard.
  • Scheduled snapshots can be stored locally or on S3.
  • Free and distributed under the MIT License.

What to know first

  • Save contents are plaintext unless encryption is enabled.
  • Installers and binaries are not code-signed or notarized.
  • Server setup is recommended through Docker Compose.

Verdict

GSBS offers game-aware synchronization, save versioning, and scheduled backups across Windows, Linux, and macOS. Enable end-to-end encryption if save contents should not remain plaintext on the server and in backups.

Compared on game save managers

Free plan
Yesgithub.com
Automatic backup
Yesgithub.com
Cloud synchronization
Yesgithub.com
Scheduled backups
Yesgithub.com
Version history
Yesgithub.com
Game detection
automaticgithub.com
Supported platforms
multi-platformgithub.com
Restore options
manualgithub.com

Facts

Purpose
GSBS syncs and backs up game saves across Windows, Linux, and macOS devices through a central server and clients.github.com · 28 Sept 2026
Game-aware sync
Clients detect running games and defer syncing until the game is closed.github.com · 28 Sept 2026
Game discovery
The client scans Steam, Epic, GOG, Ubisoft, EA, Xbox, Heroic, Lutris, Bottles, and Prism against a PCGamingWiki manifest.github.com · 28 Sept 2026
Cross-platform paths
GSBS translates save paths across Windows and Linux, including Proton paths.github.com · 28 Sept 2026
Restore
Save files are versioned, and users can restore files from the web dashboard.github.com · 28 Sept 2026
Encryption
Optional end-to-end encryption uses client-side AES-256-GCM with Argon2id, so the server sees ciphertext for encrypted saves.github.com · 28 Sept 2026
Backups
Scheduled tar.zst snapshots can include the database, keys, and saves and be stored on local disk or S3.github.com · 28 Sept 2026
Integrations
GSBS can send webhook, Discord, and ntfy notifications, and supports S3 for offsite backups.github.com · 28 Sept 2026
API
The web UI provides an OpenAPI specification at /api/openapi.json.github.com · 28 Sept 2026
Deployment
The project recommends Docker Compose for the server and provides a Windows server setup executable.github.com · 28 Sept 2026
Client platforms
Clients are available for Windows, Linux including Flatpak and arm64, and macOS.github.com · 28 Sept 2026
Security limitation
Save contents are plaintext on the server and in its backups unless optional end-to-end encryption is enabled.github.com · 28 Sept 2026
Security reporting
The security policy asks users to report vulnerabilities privately to the maintainer and says reports are acknowledged within 72 hours.github.com · 28 Sept 2026
License
The project is distributed under the MIT License.github.com · 28 Sept 2026
Audience
It supports multi-user, multi-device setups, including desktop, laptop, and Steam Deck clients.github.com · 29 Sept 2026
Sync behavior
GSBS detects running games and defers syncing until they quit, to avoid touching a live save.github.com · 29 Sept 2026
History and restore
Save files are versioned and can be restored from the web dashboard.github.com · 29 Sept 2026
Notifications
Webhook, Discord, and ntfy alerts cover conflicts, quota, new devices, backups, and stale devices.github.com · 29 Sept 2026
Security limits
Installers and binaries are not code-signed or notarized, and save content is protected only when optional end-to-end encryption is enabled.github.com · 29 Sept 2026

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