Light is Green
github.com
Spec sheet
- Purpose
- Light is Green is an independently maintained, open-source Cloud Play and Remote Play client for Nintendo Switch homebrew.Read 9 Oct 2026 · github.com
- Product
- Light is Green is an independently maintained, open-source Cloud Play and Remote Play client for Nintendo Switch homebrew.Read 9 Oct 2026 · github.com
- Account and subscription limit
- Users must provide their own valid account and subscriptions; the project says it is not affiliated with, endorsed by, or supported by Microsoft or Nintendo.Read 9 Oct 2026 · github.com
- Account and subscriptions
- Users must provide their own valid account and subscriptions, and the project says it is not affiliated with or supported by Microsoft or Nintendo.Read 9 Oct 2026 · github.com
- Account storage
- The README says account tokens and cached data are stored in sdmc:/switch/light-is-green/.Read 9 Oct 2026 · github.com
- Catalogue
- The library shows cloud-playable games returned for the signed-in Microsoft account, including Game Pass, eligible Stream Your Own Game titles and free-to-play offerings.Read 9 Oct 2026 · github.com
- Console operation
- Authentication, catalogue, WebRTC streaming, hardware H.264 decoding, GPU presentation, audio, and controller input run natively on the console without a companion PC.Read 9 Oct 2026 · github.com
- Controller features
- It maps Nintendo Switch controls to Xbox controls, supports vibration and rumble, and provides Xbox Guide access.Read 9 Oct 2026 · github.com
- Controls
- Features include Switch controller mapping, vibration feedback, and Xbox Guide access through L3 + R3 or the touch overlay.Read 9 Oct 2026 · github.com
- Credential storage
- The README says account tokens and cached data are stored in sdmc:/switch/light-is-green/.Read 9 Oct 2026 · github.com
- Diagnostics
- An in-stream HUD displays video bitrate, frame rate, packet loss and WebRTC ping latency.Read 9 Oct 2026 · github.com
- Download format
- The README identifies the release binary as Light_is_Green-v1.0.6.nro and instructs users to copy it to sdmc:/switch/.Read 9 Oct 2026 · github.com
- License and audience
- The project is open-source, non-commercial and for personal use, and is distributed under the GNU General Public License v3.0.Read 9 Oct 2026 · github.com
- Licensing and cost
- The project describes itself as open-source and non-commercial for personal use and says it is distributed under GNU GPL v3.0.Read 9 Oct 2026 · github.com
- Maintainer
- The README identifies elzerdodata as the main developer, project maintainer, and lead designer for versions v0.2 through v1.0.6.Read 9 Oct 2026 · github.com
- Memory limit
- Applet mode lacks sufficient RAM for hardware video decoding, so the README instructs users to launch in Title Mode.Read 9 Oct 2026 · github.com
- Memory limitation
- Applet mode lacks sufficient RAM for hardware video decoding, so the README directs users to launch in Title Mode.Read 9 Oct 2026 · github.com
- Native operation
- Authentication, catalogue, WebRTC streaming, hardware H.264 decoding, GPU presentation, audio and controller input run on the console without a companion PC.Read 9 Oct 2026 · github.com
- Picture controls
- Its in-stream quick menu offers real-time contrast, saturation, gamma, brightness and temperature adjustments.Read 9 Oct 2026 · github.com
- Quality profiles
- Supported profiles include 720p, 1080p, 1080p HQ Windows and experimental HQ Tizen, with customizable bitrates and pacing.Read 9 Oct 2026 · github.com
- Release
- The repository’s releases page lists v1.0.6 as the latest release.Read 9 Oct 2026 · github.com
- Requirements
- The app requires a Nintendo Switch with Atmosphère custom firmware; 5 GHz Wi-Fi or docked Ethernet is strongly recommended.Read 9 Oct 2026 · github.com
- Security components
- The listed third-party components include libsrtp for SRTP media encryption and mbedTLS for TLS and DTLS cryptography.Read 9 Oct 2026 · github.com
- Streaming
- The client uses native WebRTC and zero-copy rendering with hardware H.264 decoding via NVDEC and GPU presentation via deko3d.Read 9 Oct 2026 · github.com
- Video features
- It supports 720p, 1080p, 1080p HQ Windows, and an experimental HQ Tizen profile, with customizable bitrates and pacing.Read 9 Oct 2026 · github.com
Where Specifiction places it
- Game Remote Play Software#21 of 277.3