PXPlay
streamingdv.github.io
What it is
PXPlay streams a supported PlayStation 4 or PlayStation 5 console to another device for remote play, and can also make that device a virtual controller. The maker lists customizable on-screen gamepad layouts, button mapping, multiple console profiles, and a gamepad-only mode. Client options include Android, iOS, Apple TV, Windows, Linux, and macOS; the listed maximum resolution is 4k, and the PC and Android store pages describe upscaling. Remote connections can use an experimental automatic mode or manual router port forwarding. Automatic access requires a console PSN connection, current firmware, and account registration; registration must happen on the console's network. The manual recommends 5 GHz Wi-Fi for the client, a wired console connection, and at least 15 Mbps upload and download. Automatic access can fail on some networks, including those where the console has NAT type 3. The PC license costs €12.99 as a one-time purchase purchase for one user, and a demo is available before purchase.
Spec sheet
- What it does
- PXPlay streams PlayStation console games to supported phones, tablets, computers, televisions and handheld devices, and can also act as a virtual controller.Read 15 Oct 2026 · streamingdv.github.io
- Purpose
- PXPlay streams a supported gaming console to a device for remote play and can also act as a virtual controller.Read 30 Sep 2026 · streamingdv.github.io
- Integrations
- The app supports third-party gamepads, with controller compatibility depending on platform; Android supports compatible Bluetooth or USB controllers.Read 30 Sep 2026 · streamingdv.github.io
- Security
- The maker says registration must occur on the same network as the console for security reasons.Read 30 Sep 2026 · streamingdv.github.io
- Support
- Support is provided by email and through the official PXPlay subreddit.Read 15 Oct 2026 · streamingdv.com
- Headquarters
- Ottenschlag, AustriaRead 28 Sep 2026 · streamingdv.github.io
- Account data
- During account sign-in, PXPlay opens the official login website; the maker says it stores the Account-ID and Online-ID locally on the device.Read 30 Sep 2026 · streamingdv.github.io
- Automatic connection limit
- Automatic internet connection may fail on some networks, including consoles behind NAT type 3, and requires console PSN connectivity, current firmware and account login.Read 15 Oct 2026 · streamingdv.github.io
- Company headquarters
- The Google Play developer listing gives Haidenweg 14, 3631 Ottenschlag, Austria.Read 15 Oct 2026 · play.google.com
- Company identity
- Google Play identifies the developer as GF Frame Technologies GmbH, trading as GF Frame Technologies (Streaming Dev).Read 15 Oct 2026 · play.google.com
- Compatibility limit
- Automatic remote connection may fail on some networks, including when the console has NAT type 3.Read 30 Sep 2026 · streamingdv.github.io
- Controller support
- It supports third-party USB or Bluetooth controllers, button mapping, touchpad gesture emulation and virtual-controller mode.Read 15 Oct 2026 · apps.apple.com
- Developer integration
- A third-party integration section provides information for launchers or frontends that want to stream a PlayStation console through PXPlay.Read 15 Oct 2026 · github.com
- Documentation
- The official manual includes setup, networking, controller mapping, troubleshooting and platform-specific workarounds.Read 15 Oct 2026 · streamingdv.github.io
- Features
- The maker lists customizable on-screen gamepad layouts, button mapping, multiple console profiles, and gamepad-only mode.Read 30 Sep 2026 · streamingdv.github.io
- Former name
- The product was formerly called PSPlay and was renamed PXPlay.Read 15 Oct 2026 · streamingdv.github.io
- Google Play data safety
- Google Play lists the developer declaration as no data collected and no data shared with third parties.Read 15 Oct 2026 · play.google.com
- Hardware requirements
- The maker recommends a dual-core CPU, at least 2 GB RAM and a 1024×768-or-higher display.Read 15 Oct 2026 · streamingdv.github.io
- Internet play
- Remote play away from home can use experimental automatic connection or manual router port forwarding.Read 15 Oct 2026 · streamingdv.github.io
- Licence
- PXPlay is proprietary software licensed for personal use; a valid key is required for the full PC port and standalone Android APK.Read 15 Oct 2026 · github.com
- License limits
- A separate license key is required for each platform, except Windows and Linux can share a key; keys may be used on multiple personal devices within a platform, subject to activation limits.Read 30 Sep 2026 · streamingdv.com
- Limit: connection and lag
- Reviewers report persistent lag or stuttering on some Wi‑Fi, Apple TV and mobile-data setups even with wired networking.Read 15 Oct 2026 · apps.apple.com
- Limit: controller features
- Independent review analysis reports complaints that DualSense haptics or rumble do not work as advertised on some devices.Read 15 Oct 2026 · appy.fyi
- Limit: display behavior
- Independent review analysis reports external-display changes that can show a controller screen on the TV while the stream remains on the tablet.Read 15 Oct 2026 · appy.fyi
- Limit: login and setup
- Independent review analysis reports passkey or account-login failures, console discovery dead ends and setup confusion.Read 15 Oct 2026 · appy.fyi
- Manual networking
- Manual internet setup requires forwarding PlayStation remote-play UDP/TCP ports, including port 9295 and console-specific ports.Read 15 Oct 2026 · streamingdv.github.io
- Named developer
- Apple’s App Store listing names Florian Grill as the developer.Read 15 Oct 2026 · apps.apple.com
- Network requirements
- The maker recommends wired console networking, 5 GHz Wi‑Fi for the client and at least 15 Mbps upload and download speeds.Read 15 Oct 2026 · streamingdv.github.io
- Notable release
- The Apple release history records the PXPlay rename and additions including haptic emulation, start-bitrate control and multi-monitor support in version 2.0.0 dated February 11, 2025.Read 15 Oct 2026 · apps.apple.com
- On-screen controls
- The app lets users create separate customizable on-screen layouts for remote-play and gamepad modes.Read 15 Oct 2026 · streamingdv.github.io
- Open-source components
- The project identifies open-source components and publishes parts of its Vulkan rendering and gamepad handling code, but the complete application is not open source.Read 15 Oct 2026 · github.com
- PC license
- The PC license is a one-time purchase for one user and works on Windows, Linux, and Mac machines; a demo is available to try before purchase.Read 30 Sep 2026 · streamingdv.com
- Praise: controls
- Reviewers praise bitrate controls, broad controller compatibility and customizable input options.Read 15 Oct 2026 · apps.apple.com
- Praise: performance
- App Store reviewers repeatedly describe streaming as smooth and better than Sony’s official remote-play app.Read 15 Oct 2026 · apps.apple.com
- Privacy statement
- The sales page says Streamingdv stores no user data except the email associated with a purchased license, which can be deleted by request.Read 15 Oct 2026 · streamingdv.com
- Profiles
- Users can register and switch among multiple console or account profiles.Read 15 Oct 2026 · streamingdv.github.io
- Rating on Apple App Store (iPhone/iPad/Vision)
- 3.9 out of 5 from 18 ratingsRead 15 Oct 2026 · apps.apple.com
- Rating on Apple App Store (Mac)
- 2.4 out of 5 from 13 ratingsRead 15 Oct 2026 · apps.apple.com
- Rating on Apple App Store (UK iPhone)
- 4.1 out of 5 from 53 ratingsRead 15 Oct 2026 · apps.apple.com
- Rating on Google Play
- 4.6 out of 5 from 19.4K reviewsRead 15 Oct 2026 · play.google.com
- Refunds
- The maker's sales page says refund requests should be made within 48 hours and that a refund deactivates the license.Read 30 Sep 2026 · streamingdv.com
- Registration security
- Initial console registration must occur on the same network as the console; the maker says only generic profile data plus account identifiers are stored locally.Read 15 Oct 2026 · streamingdv.github.io
- Remote access
- Remote connections can use an experimental automatic mode or manual router port forwarding; automatic access requires console PSN connection, current firmware, and registration with login.Read 30 Sep 2026 · streamingdv.github.io
- Supported systems
- Official requirements list Android 5.0+, iOS 14+, tvOS 15+, Windows 10/11, 64-bit Linux and macOS 12.7+.Read 15 Oct 2026 · streamingdv.github.io
- UPnP limit
- Automatic router configuration depends on UPnP support and may fail because routers block it or implement it incompatibly.Read 15 Oct 2026 · streamingdv.github.io
- Video
- The maker's PC and Android store pages describe upscaling features for improved image quality.Read 30 Sep 2026 · streamingdv.com
- Video enhancement
- PXPlay offers FSR or Super Resolution upscaling, sharpening, HDR visuals and configurable bitrate or frame pacing depending on platform.Read 15 Oct 2026 · play.google.com
Plans and prices
Strong points and limits
Strong points
- Supports PlayStation 4 and PlayStation 5 consoles.
- Offers customizable gamepad layouts and button mapping.
- PC license works on Windows, Linux, and Mac.
- A demo is available before purchase.
Limits
- Automatic remote access may fail on some networks.
- Each platform needs a separate license key, with a Windows-Linux exception.
- The PC license costs €12.99 as a one-time purchase purchase.
Who it suits
PXPlay suits PlayStation 4 or 5 owners who want remote play on a listed client device or virtual-controller functionality. Its PC license is for one user, with Windows and Linux sharing a key.
Verdict
PXPlay combines remote console streaming with controller features and lists clients across mobile and desktop platforms. Consider the network requirements and platform-specific licensing before choosing a setup.
Where Specifiction places it
- Game Remote Play Software#2 of 278.9