Artemis Qt vs PXPlay
Artemis Qt
github.comPXPlay
streamingdv.github.ioSide by side
| Figure | Artemis Qt | PXPlay |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 1 | 6 |
| Spec score · Game Remote Play Software | 8.6 (#4) | 8.9 (#2) |
| Compatibility limit | AV1 requires Sunshine and a supported host GPU, while YUV 4:4:4 support is listed for Sunshine only. | Automatic remote connection may fail on some networks, including when the console has NAT type 3. |
| Purpose | Artemis Qt is a cross-platform client for NVIDIA GameStream and Apollo or Sunshine servers, bringing Artemis Android features to desktop platforms. | PXPlay streams a supported gaming console to a device for remote play and can also act as a virtual controller. |
| Security | The listed security-related feature is OTP pairing, described as one-time-password pairing for enhanced security. | The maker says registration must occur on the same network as the console for security reasons. |
Plans
PXPlay
- PXPlay iOS/Apple TVFree
- PXPlay Android$6.99, paid once
- PXPlay (PSPlay) PC€12.99, paid once
- PXPlay (PSPlay) Android APK licensePrice not published
- PXPlay (PSPlay) Android Google PlayPrice not published
- PXPlay (PSPlay) iOS / Apple TVPrice not published
In their own words
Artemis Qt
Artemis Qt is a free client for streaming from NVIDIA GameStream, Apollo, and Sunshine servers on Windows, macOS, and Linux. It decodes video with hardware acceleration and supports H.264, HEVC, AV1, HDR streaming, 7.1 audio, multitouch, and gamepad play for up to 16 players, including local co-op. The client adds clipboard sync, custom server commands, one-time-password pairing, and UUID-based app launching, with a fallback to legacy app IDs when UUIDs are unavailable. Its in-stream menu includes fractional refresh-rate control, resolution scaling, and virtual display control. The project describes it as optimized for handhelds such as Steam Deck, with touch and gamepad navigation and power-efficient rendering. Downloads include Windows x64 and ARM64 builds, a universal macOS binary, and Linux x64 AppImage and Flatpak packages. AV1 requires Sunshine and a supported host GPU; YUV 4:4:4 is listed for Sunshine only. The project is licensed under GPL v3, and custom app ordering and input-only streaming are planned.
PXPlay
PXPlay streams a supported PlayStation 4 or PlayStation 5 console to another device for remote play, and can also make that device a virtual controller. The maker lists customizable on-screen gamepad layouts, button mapping, multiple console profiles, and a gamepad-only mode. Client options include Android, iOS, Apple TV, Windows, Linux, and macOS; the listed maximum resolution is 4k, and the PC and Android store pages describe upscaling. Remote connections can use an experimental automatic mode or manual router port forwarding. Automatic access requires a console PSN connection, current firmware, and account registration; registration must happen on the console's network. The manual recommends 5 GHz Wi-Fi for the client, a wired console connection, and at least 15 Mbps upload and download. Automatic access can fail on some networks, including those where the console has NAT type 3. The PC license costs €12.99 as a one-time purchase purchase for one user, and a demo is available before purchase.