Tech riderRev. 21 Sept 2026
- 1Runs onLinux, Mac, Windows
- 2CostsNot stated by the maker
- 3Editor modevisual
- 4Scripting supportYes
- 5Version targetingunspecified
4 lines stated Written from the maker's own pages: mcblend.readthedocs.io

Overview
mcblend is ranked #25 of 26 in Minecraft add-on editors on Specifiction. It runs on Linux, macOS, Windows.
Compared on Minecraft add-on editors
- Editor mode
- visualmcblend.readthedocs.io
- Scripting support
- Yesmcblend.readthedocs.io
- Version targeting
- unspecifiedmcblend.readthedocs.io
Facts
- Purpose
- Mcblend is a Blender plugin for creating and modifying Minecraft Bedrock Edition models within Blender.mcblend.readthedocs.io · 5 Oct 2026
- Model import and export
- It imports and exports Minecraft Bedrock models, including polymesh and cube-based models of attachables and entities.mcblend.readthedocs.io · 5 Oct 2026
- Animation
- It exports keyframe animations and poses for entities and attachables and can bake animations into Minecraft format, including animations using inverse kinematics and constraints.mcblend.readthedocs.io · 5 Oct 2026
- Camera animation
- It exports camera movement and field-of-view animations from Blender as JavaScript data for Minecraft Script API cutscenes and scripted camera playback.mcblend.readthedocs.io · 5 Oct 2026
- UV mapping
- Automatic UV mapping arranges cube-face UV coordinates and can create a template texture; polymeshes require regular Blender texturing features.mcblend.readthedocs.io · 5 Oct 2026
- Blender tools
- The plugin uses Blender features such as physics simulation and rigging, and includes automatic rigid-body setup for a model.mcblend.readthedocs.io · 5 Oct 2026
- Installation
- The documentation instructs users to download Mcblend from its GitHub releases and install the ZIP through Blender’s Add-ons preferences.mcblend.readthedocs.io · 5 Oct 2026
- Audience
- The documentation describes Mcblend as a tool for Minecraft creators who want to use Blender’s 3D modeling and animation tools on Minecraft creations.mcblend.readthedocs.io · 5 Oct 2026
- Polymesh caveat
- Polymesh is described as experimental in Minecraft, may not be supported by all modeling tools, and is not guaranteed to remain supported by Minecraft.mcblend.readthedocs.io · 5 Oct 2026
- Model export constraint
- An object marked as a cube is skipped during export if its mesh is not cuboid or is not aligned to the object’s rotation.mcblend.readthedocs.io · 5 Oct 2026
- Merge limitation
- The Merge Models feature requires each model to have a render controller and assigned texture, and may not work properly with complex render controllers or multiple textures.mcblend.readthedocs.io · 5 Oct 2026
- Integration
- Camera animation output is a data object that requires Minecraft Script API game logic to apply the animation to a player’s camera.mcblend.readthedocs.io · 5 Oct 2026
- Security and compliance
- The opened official documentation pages do not state security or compliance certifications.mcblend.readthedocs.io · 5 Oct 2026
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Where it ranks on Specifiction
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Sources
- mcblend.readthedocs.io/en/stable/· checked 5 Oct 2026
- mcblend.readthedocs.io/en/stable/camera_animations/exporting_c· checked 5 Oct 2026
- mcblend.readthedocs.io/en/stable/texturing_and_uv_mapping/auto· checked 5 Oct 2026
- mcblend.readthedocs.io/_/downloads/en/stable/pdf/· checked 5 Oct 2026
- mcblend.readthedocs.io/en/stable/modeling/fixing_invalid_cubes· checked 5 Oct 2026
- mcblend.readthedocs.io/en/stable/modeling/merging_models/· checked 5 Oct 2026




