Addons Maker for Minecraft PE vs mcblend
Addons Maker for Minecraft PE
addonsmaker.commcblend
mcblend.readthedocs.ioSide by side
| Figure | Addons Maker for Minecraft PE | mcblend |
|---|---|---|
| Price from | $3.99/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 2 | 1 |
| Spec score · Minecraft Add-on Editors | 8.2 (#3) | 8.2 (#4) |
| Purpose | The app creates, discovers, and installs Minecraft add-ons, including custom mobs, weapons, 3D models, and textures. | Mcblend is a Blender add-on for creating and modifying Minecraft Bedrock Edition models. |
Plans
Addons Maker for Minecraft PE
- FreeFree
- MAM Premium$3.99 a month
In their own words
Addons Maker for Minecraft PE
Addons Maker for Minecraft PE is a visual editor and add-on library for Minecraft PE and several other supported games. Users can customize mobs, structures, blocks, weapons, armor, recipes, sounds, particles, functions, and Script API hooks without writing code; the app generates source code and resource files from those edits. It supports behavior and resource packs, imports.json and.bbmodel files, and exports creations as.mcaddon files for compatible Bedrock platforms. The community library contains more than 1,000 add-ons, with one-tap installation into Minecraft PE. Supported games are Minecraft PE, Craftsman, Mike Craft, Crafting and Building, and Eerskraft on iOS and Android. A profile stores and syncs add-ons across devices, and the app includes more than 20 languages. The free plan costs nothing and includes core editors, a template library, and export, with ads. MAM Premium costs $3.99 a month after a first three days free; it removes ads and unlocks advanced editing tools, and auto-renews. The maker says the tool is unofficial and is not approved by or associated with Mojang or Microsoft.
mcblend
mcblend is a free, open-source Blender add-on for creating and modifying Minecraft Bedrock Edition models. It imports and exports entity and attachable models, including cubes and polymeshes. For animation, it exports keyframes and poses, and can bake animations into Minecraft format, including work using inverse kinematics and constraints. It can also turn Blender camera movement and field-of-view animation into JavaScript data for Minecraft Script API cutscenes and scripted camera playback; additional game logic is needed to apply that data to a player's camera.
The add-on arranges UV coordinates for cube faces and can create a template texture. Polymeshes use Blender's regular texturing features. It also draws on Blender's rigging and physics tools and can set up rigid bodies automatically. Installation uses a ZIP downloaded from GitHub releases and added through Blender's Add-ons preferences; the documentation instructs users to install Blender 5.2. Models must use exactly one armature, with each cube or polymesh as a separate object parented to armature bones. Polymeshes are experimental in Minecraft and may not remain supported. Updates require removing the old add-on and installing a new version.