MeltyTool
github.com
Spec sheet
- Purpose
- MeltyTool is a multitool for viewing and extracting assets in bulk from various N64, GameCube, 3DS, and PC games.Read 7 Oct 2026 · github.com
- License
- The public repository identifies its license as GPL-3.0.Read 7 Oct 2026 · github.com
- Batch extraction
- Users can extract all models in a directory, with progress shown while extraction runs in the background.Read 7 Oct 2026 · github.com
- Batch workflows
- It provides a separate batch script for each supported game to simplify extraction.Read 7 Oct 2026 · github.com
- Command line
- The command-line tool can convert model files, and it automatically selects a plugin based on the input files.Read 7 Oct 2026 · github.com
- Conversion
- Its command-line tool converts assets and automatically selects a plugin based on the input files.Read 7 Oct 2026 · github.com
- Desktop use
- The usage guide instructs users to extract the download on their machine and launch the UI with a Windows .bat file.Read 7 Oct 2026 · github.com
- Downloading
- The README recommends downloading a release for stability or using the repository Code button for the latest version.Read 7 Oct 2026 · github.com
- Export formats
- Model exports include both GLTF (.glb) and FBX files.Read 7 Oct 2026 · github.com
- Game image inputs
- The README says GameCube images with .ciso, .gcm, .iso, or .nkit.iso extensions should work, and 3DS images with .3ds, .cci, or .cia extensions should work.Read 7 Oct 2026 · github.com
- Game-specific scripts
- It provides separate batch scripts for supported games to simplify asset extraction.Read 7 Oct 2026 · github.com
- Integrations and dependencies
- The project credits external tools and libraries used for format support, including Noesis plugins, IronPython for calling Python plugins from C#, and SharpGLTF for writing GLTF models.Read 7 Oct 2026 · github.com
- Limitations
- The maintainer cautions that not all models in supported games are supported and exported models may not accurately reproduce every feature.Read 7 Oct 2026 · github.com
- Maker profile
- The maker's GitHub profile describes the maintainer as interested in video-game model ripping and reverse engineering.Read 7 Oct 2026 · github.com
- Materials
- Some exported model materials are broken or incomplete and may need to be recreated manually in an importing program.Read 7 Oct 2026 · github.com
- Model viewing
- Its UI loads and renders supported models to approximate their appearance in the original game.Read 7 Oct 2026 · github.com
- Release downloads
- The README recommends downloading a release for stability or using the repository Code button for the latest version.Read 7 Oct 2026 · github.com
- Suggestions and feedback
- The README links to a form for suggesting games or features and invites users to report broken or missing models through GitHub Issues.Read 7 Oct 2026 · github.com
- Support and feedback
- Users can report broken or missing models through GitHub Issues and suggest games or features through a linked Google Form, with no promise about when suggestions will be implemented.Read 7 Oct 2026 · github.com
- Supported games
- The README lists support for assets from games including Pikmin, Super Mario Sunshine, Super Smash Bros. Melee, Ocarina of Time 3D, and Dead Space.Read 7 Oct 2026 · github.com
- Viewer
- The current user interface is WinForms based and lets users browse and view supported models before extracting them.Read 7 Oct 2026 · github.com
Where Specifiction places it
- Game Asset Extractors#17 of 247.2