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SPECIFICTION
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MeltyTool

github.com

Windows
Visit github.com
Spec score 7.2 #17 of 24 in Game Asset Extractors

Spec sheet

Purpose
MeltyTool is a multitool for viewing and extracting assets in bulk from various N64, GameCube, 3DS, and PC games.Read 7 Oct 2026 · github.com
License
The public repository identifies its license as GPL-3.0.Read 7 Oct 2026 · github.com
Batch extraction
Users can extract all models in a directory, with progress shown while extraction runs in the background.Read 7 Oct 2026 · github.com
Batch workflows
It provides a separate batch script for each supported game to simplify extraction.Read 7 Oct 2026 · github.com
Command line
The command-line tool can convert model files, and it automatically selects a plugin based on the input files.Read 7 Oct 2026 · github.com
Conversion
Its command-line tool converts assets and automatically selects a plugin based on the input files.Read 7 Oct 2026 · github.com
Desktop use
The usage guide instructs users to extract the download on their machine and launch the UI with a Windows .bat file.Read 7 Oct 2026 · github.com
Downloading
The README recommends downloading a release for stability or using the repository Code button for the latest version.Read 7 Oct 2026 · github.com
Export formats
Model exports include both GLTF (.glb) and FBX files.Read 7 Oct 2026 · github.com
Game image inputs
The README says GameCube images with .ciso, .gcm, .iso, or .nkit.iso extensions should work, and 3DS images with .3ds, .cci, or .cia extensions should work.Read 7 Oct 2026 · github.com
Game-specific scripts
It provides separate batch scripts for supported games to simplify asset extraction.Read 7 Oct 2026 · github.com
Integrations and dependencies
The project credits external tools and libraries used for format support, including Noesis plugins, IronPython for calling Python plugins from C#, and SharpGLTF for writing GLTF models.Read 7 Oct 2026 · github.com
Limitations
The maintainer cautions that not all models in supported games are supported and exported models may not accurately reproduce every feature.Read 7 Oct 2026 · github.com
Maker profile
The maker's GitHub profile describes the maintainer as interested in video-game model ripping and reverse engineering.Read 7 Oct 2026 · github.com
Materials
Some exported model materials are broken or incomplete and may need to be recreated manually in an importing program.Read 7 Oct 2026 · github.com
Model viewing
Its UI loads and renders supported models to approximate their appearance in the original game.Read 7 Oct 2026 · github.com
Release downloads
The README recommends downloading a release for stability or using the repository Code button for the latest version.Read 7 Oct 2026 · github.com
Suggestions and feedback
The README links to a form for suggesting games or features and invites users to report broken or missing models through GitHub Issues.Read 7 Oct 2026 · github.com
Support and feedback
Users can report broken or missing models through GitHub Issues and suggest games or features through a linked Google Form, with no promise about when suggestions will be implemented.Read 7 Oct 2026 · github.com
Supported games
The README lists support for assets from games including Pikmin, Super Mario Sunshine, Super Smash Bros. Melee, Ocarina of Time 3D, and Dead Space.Read 7 Oct 2026 · github.com
Viewer
The current user interface is WinForms based and lets users browse and view supported models before extracting them.Read 7 Oct 2026 · github.com

Where Specifiction places it

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