Tech riderRev. 21 Sept 2026
  1. 1Runs onAndroid, iOS, Linux, Mac, Windows
  2. 2CostsNot stated by the maker
  3. 3Operating systemscross platform
  4. 4Pointer scanningYes
  5. 5DebuggerYes
  6. 6Scripting supportYes
  7. 7Open sourceYes
6 lines stated Written from the maker's own pages: github.com
The MemDBG homepage

Overview

MemDBG is ranked #1 of 23 in game memory editors on Specifiction. It runs on Android, iOS, Linux, macOS, Windows.

Compared on game memory editors

Operating systems
cross_platformgithub.com
Pointer scanning
Yesgithub.com
Debugger
Yesgithub.com
Scripting support
Yesgithub.com
Open source
Yesgithub.com

Facts

Purpose
MemDBG is a console payload and native frontend for memory inspection, scanning, debugging, trainer building, and research on PS4, PS5, and host machines.github.com · 29 Sept 2026
Intended use
The project is designed for offline homebrew development, reverse-engineering education, preservation, and authorized security research.github.com · 29 Sept 2026
Memory scanning
Scanning includes exact-value, process-wide, AOB, pointer-chain, unknown-value, and heuristic Smart Auto-Search workflows.github.com · 29 Sept 2026
Trainer tools
Trainer workflows include .cht save and load, batchcode import, ON/OFF values, lock intervals, and patch-to-trainer export.github.com · 29 Sept 2026
Plugins
The frontend supports desktop-side Lua and Python plugins from repository manifests, with a public MemDBG plugin repository as its default source.github.com · 29 Sept 2026
Integrations
The project documents a GDB remote bridge for IDA Pro and an optional x64dbg plugin bridge.github.com · 29 Sept 2026
Protocol limits
The documented maximum packet and MEMORY_READ sizes are 1 MiB, and batch read or write requests allow up to 64 items.github.com · 29 Sept 2026
Security guidance
Host builds bind to loopback by default, and the README recommends using an allowlisted frontend IP for LAN sessions.github.com · 29 Sept 2026
Responsible use
The maintainers say they do not support online cheating, piracy, unauthorized access, or disruptive behavior against online services or other players.github.com · 29 Sept 2026
License and status
MemDBG is licensed GPL-3.0-or-later and described as being in active pre-release development.github.com · 29 Sept 2026
Support
The project asks users to open an issue with the payload/frontend version, platform, firmware, and logs when reporting a problem.github.com · 29 Sept 2026
Intended audience
The project describes its audience as people doing legitimate debugging, security research, education, preservation, and homebrew development on systems they own or are authorized to analyze.github.com · 29 Sept 2026
Intended users
The project is designed for offline homebrew development, reverse-engineering education, preservation, and authorized security research.github.com · 30 Sept 2026
Compatibility
MemDBG uses its versioned MDBG protocol and can expose a separate ps5debug-compatible listener for older trainer and debugger clients.github.com · 30 Sept 2026
Platforms
Release artifacts are listed for Windows, macOS, Linux, iOS/iPadOS, and Android; the payload targets PlayStation 4 and PlayStation 5.github.com · 30 Sept 2026
Platform caveat
Some macOS debugger actions may require SIP or code-signing changes, and the iOS/iPadOS release artifact is unsigned.github.com · 30 Sept 2026

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Sources