Mixos Text to Texture
mixos.io
What it is
Mixos Text to Texture turns a written description into an editable PBR material with base color, normal, roughness, metallic, and height channels. Auto-Texture applies a prompt across an entire mesh and returns editable layers, while generated materials tile seamlessly for larger surfaces. In a browser, modeling, sculpting, painting, and viewport rendering run locally with WebGPU or WebGL 2 fallback. The desktop app streams to Blender, Cinema 4D, and Unreal with automatic material updates. Mixos supports standard PBR maps and workflows involving GLB, glTF, USDZ, FBX, OBJ, and STL. The Free plan includes 10 trial AI credits, 100 MB cloud storage, and public Community generations, but no production export. Pro costs $8.99 a month, Max costs $17.99 a month, and a perpetual license costs $99 as a one-time purchase. Mixos says projects, models, textures, brushes, and prompts are not used to train AI models. The iPhone and iPad app includes Studio, Paint, and Mold and requires iOS 26 or later. Mixos states it has no SOC 2, ISO 27001, or equivalent audit, uptime guarantee, or service-level agreement.
Spec sheet
- Audience
- Mixos says it is built for game artists, motion designers, 3D hobbyists, students and studios.Read 1 Oct 2026 · mixos.io
- Integrations
- The desktop app provides Live Link streaming to Blender, Cinema 4D and Unreal, including automatic material updates.Read 1 Oct 2026 · mixos.io
- Support
- Pro includes email support, Max includes priority support, and vulnerability reports go to [email protected].Read 1 Oct 2026 · mixos.io
- Maker
- Matthew Guild says he is the founder and sole builder of Mixos, an art director specializing in 3D graphics at CBS News.Read 1 Oct 2026 · mixos.io
- AI privacy
- Mixos states that projects, models, textures, brushes and prompts are not used to train AI models.Read 1 Oct 2026 · mixos.io
- Browser execution
- Modeling, sculpting, painting and viewport rendering run locally in the browser on WebGPU, with WebGL 2 fallback.Read 1 Oct 2026 · mixos.io
- Data storage
- Account records use Supabase Postgres, larger files use Cloudflare R2, and the application is hosted on Vercel with database row-level security.Read 1 Oct 2026 · mixos.io
- File interoperability
- Mixos exports standard PBR maps and supports GLB, glTF, USDZ, FBX, OBJ and STL workflows.Read 1 Oct 2026 · mixos.io
- Mobile support
- The iPhone and iPad app includes Studio, Paint and Mold and requires iOS 26 or later.Read 1 Oct 2026 · mixos.io
- Seamless materials
- Generated materials tile seamlessly for covering large surfaces.Read 1 Oct 2026 · mixos.io
- Security posture
- Mixos states that it has no SOC 2, ISO 27001 or equivalent audit, no uptime guarantee and no service-level agreement.Read 1 Oct 2026 · mixos.io
- Text-to-texture
- Mixos turns a text description into an editable PBR material with base color, normal, roughness, metallic and height channels.Read 1 Oct 2026 · mixos.io
- Whole-model texturing
- Auto-Texture applies a prompt across an entire mesh in one click and returns editable layers.Read 1 Oct 2026 · mixos.io
Plans and prices
Strong points and limits
Strong points
- Creates editable PBR materials from text descriptions.
- Auto-Texture applies prompts across a whole mesh.
- Generated materials tile seamlessly.
- Browser modeling and painting run locally.
- Desktop Live Link supports Blender, Cinema 4D, and Unreal.
Limits
- Free plan has no production export.
- Free plan includes 100 MB cloud storage.
- iPhone and iPad app requires iOS 26 or later.
- No equivalent security audit, uptime guarantee, or SLA.
Who it suits
Mixos is aimed at game artists, motion designers, 3D hobbyists, students, and studios. It suits users who want editable generated materials and browser-based 3D work or desktop-app links to Blender, Cinema 4D, and Unreal.
Mixos Text to Texture in depth
Read the full write-up
Overview
Mixos Text to Texture turns prompts into editable PBR materials and can apply a prompt across an entire mesh. It suits 3D artists who want material generation inside a broader creation workflow. Its strongest case is the combination of editable layers, local browser tools and desktop Live Link; the free plan is too restricted for production exports.
Key features
Materials and whole-mesh texturing
A text description produces base color, normal, roughness, metallic and height channels, rather than a single finished image. Seamless tiling makes generated materials practical for larger surfaces, while a 3D preview helps assess them on a model. Auto-Texture applies a prompt to an entire mesh in one click and returns editable layers. That flexibility is useful for artists refining assets, though the monthly AI-credit limits make plan choice relevant for frequent generation.
Creation and handoff
Modeling, sculpting, painting and viewport rendering run locally in the browser through WebGPU, with WebGL 2 fallback. This keeps those workflows browser-based without making them server-rendered. The desktop app streams to Blender, Cinema 4D and Unreal through Live Link, including automatic material updates, which can reduce friction for artists working in those applications.
Mixos exports standard PBR maps and supports GLB, glTF, USDZ, FBX, OBJ and STL workflows. The iPhone and iPad app includes Studio, Paint and Mold, but requires iOS 26 or later, a meaningful constraint for older devices.
Privacy and service posture
Mixos says projects, models, textures, brushes and prompts are not used to train AI models. Account records use Supabase Postgres, larger files use Cloudflare R2, and the application is hosted on Vercel with database row-level security. Those assurances may matter to artists handling client work, but Mixos has no SOC 2, ISO 27001 or equivalent audit, uptime guarantee or service-level agreement. Studios that require audited controls or contractual availability commitments should look elsewhere.
Pricing
The free plan costs nothing and includes 10 trial AI credits, 100 MB of cloud storage and public Community generations. It has no production export, so it is for evaluating the workflow rather than delivering finished work. A free trial is also offered.
Pro costs $8.99 a month, billed monthly. It includes 50 AI credits per month, 4K watermark-free export, 25 GB of storage and email support. This is the entry point for individual artists who need production export and modest recurring generation. Max costs $17.99 a month, billed monthly, and raises the allowance to 150 AI credits per month and storage to 50 GB, with priority support; it better fits heavier use or users who value faster support.
The Perpetual license costs $99 as a one-time purchase and includes 4K watermark-free export forever and 20 GB of cloud storage, but AI credits are sold separately. It suits buyers who prefer a one-time license and can budget generation independently; those needing a predictable monthly credit allotment may prefer a subscription. Mixos also offers custom pricing.
Platforms
Mixos is available on iOS, macOS, web and Windows. Browser creation uses WebGPU with WebGL 2 fallback, while the mobile Studio, Paint and Mold app requires iOS 26 or later. Desktop Live Link connects to Blender, Cinema 4D and Unreal.
Who it's for
Mixos names game artists, motion designers, 3D hobbyists, students and studios as its audience. It is most compelling for people who need editable PBR output, whole-mesh prompting and a path into established desktop 3D tools. It is a weaker fit for occasional users who need production exports without paying, or teams whose procurement requires formal security audits or service commitments.
Pros and cons
Pros: Editable PBR channels, seamless tiling and whole-mesh Auto-Texture give artists more control than a flattened texture workflow.
Pros: Local browser modeling and painting plus Live Link to Blender, Cinema 4D and Unreal support a broader asset workflow.
Pros: Export and interoperability span PBR maps and common 3D formats, including GLB, glTF, USDZ, FBX, OBJ and STL.
Cons: The free plan has no production export, limiting it to evaluation.
Cons: Pro and Max impose monthly credit quotas, and the perpetual license sells AI credits separately.
Cons: No formal security audit, uptime guarantee or SLA may rule it out for organizations with strict vendor requirements.
Alternatives
For a broader comparison, browse AI Texture Generators.
AnnoMotion is a freemium alternative available on web, Windows and API.
NormalMap AI is a freemium option for Android, iOS and web, with core local tools and daily free AI credits.
AI Texture Studio is a web-based freemium alternative with a free plan and trial.
PLAYTEX AI is a freemium web and API option whose free plan includes five one-time AI credits and caps generations or Composer exports at 10 per month.
Texturly is a freemium web alternative with 10 credits per month on its free plan.
Boracity AI Texture Generator is a web option whose free plan includes 10 AI credits, generation up to 2K and seven PBR editor exports per account.
CADX AI Texture Generator is a freemium web alternative with a free-forever plan that offers five daily renders after phone verification and 10 signup tokens.
CraftPBR is a web-based freemium option offering 10 monthly credits and a full PBR map set on its free plan.
Verdict
Choose Mixos if you want prompt-generated, editable PBR materials and whole-mesh texturing connected to a browser and desktop 3D workflow. Its Live Link integrations and broad export support make it more useful than a standalone generator for artists building assets. Look elsewhere if you need production export at no cost or formal security and uptime commitments.
Verdict
Mixos combines text-based material generation with editable layers, local browser workflows, and desktop Live Link. The free tier excludes production export, and the stated security assurances are limited.
Where Specifiction places it
- AI Texture Generators#2 of 198.2