AI Texture Studio vs Mixos Text to Texture
AI Texture Studio
aitexture.aiMixos Text to Texture
mixos.ioSide by side
| Figure | AI Texture Studio | Mixos Text to Texture |
|---|---|---|
| Price from | $14/mo | $8.99/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| iOS | — | Yes |
| Plans published | 6 | 4 |
| Spec score · AI Texture Generators | 8.1 (#3) | 8.2 (#2) |
| Audience | The maker describes the product for 3D artists, game developers, indie teams, and technical artists. | Mixos says it is built for game artists, motion designers, 3D hobbyists, students and studios. |
| Integrations | Engine export workflows are shown for Unreal Engine, Unity, Blender, and Godot, including ORM and Mask Map packing. | The desktop app provides Live Link streaming to Blender, Cinema 4D and Unreal, including automatic material updates. |
| Support | The contact page lists [email protected] for product support, billing questions, partnerships, or account help. | Pro includes email support, Max includes priority support, and vulnerability reports go to [email protected]. |
Plans
AI Texture Studio
- FreeFree
- Starter Pack$9.99, paid once
- Plus$14 a month
- Creator Pack$19.99, paid once
- Pro$38 a month
- Studio Pack$59.99, paid once
Mixos Text to Texture
- FreeFree
- Pro$8.99 a month
- Max$17.99 a month
- Perpetual license$99, paid once
In their own words
AI Texture Studio
AI Texture Studio is a web tool for generating seamless textures, PBR maps, and export-ready materials from prompts or image references. Its texture workflow creates tiles designed to repeat on both the X and Y axes. The material workflow produces Base Color, Normal, Roughness, Metalness, and Height maps as a coordinated set; its Image to PBR workflow starts with a photo or other image. Optional 2× or 4× upscaling is available to 8K. Export workflows are shown for Unreal Engine, Unity, Blender, and Godot, including ORM and Mask Map packing. New accounts receive 10 starter credits, and the site says users can try the product without a credit card. Credit use varies with workflow, output size, map count, and upscaling, with the cost shown before generation. The free plan costs nothing and includes public assets, a personal workspace, and no private assets. Paid plans include one-time credit packs and subscriptions; Plus is listed at $14 a month, billed annually at 168 USD. The maker says paid-tier materials are intended for commercial use without royalties.
Mixos Text to Texture
Mixos Text to Texture turns a written description into an editable PBR material with base color, normal, roughness, metallic, and height channels. Auto-Texture applies a prompt across an entire mesh and returns editable layers, while generated materials tile seamlessly for larger surfaces. In a browser, modeling, sculpting, painting, and viewport rendering run locally with WebGPU or WebGL 2 fallback. The desktop app streams to Blender, Cinema 4D, and Unreal with automatic material updates. Mixos supports standard PBR maps and workflows involving GLB, glTF, USDZ, FBX, OBJ, and STL. The Free plan includes 10 trial AI credits, 100 MB cloud storage, and public Community generations, but no production export. Pro costs $8.99 a month, Max costs $17.99 a month, and a perpetual license costs $99 as a one-time purchase. Mixos says projects, models, textures, brushes, and prompts are not used to train AI models. The iPhone and iPad app includes Studio, Paint, and Mold and requires iOS 26 or later. Mixos states it has no SOC 2, ISO 27001, or equivalent audit, uptime guarantee, or service-level agreement.