Tech riderRev. 20 Sept 2026
  1. 1Runs onWindows
  2. 2CostsNot stated by the maker
  3. 3Supported platformsWindows
  4. 4Save statesYes
  5. 5Cheat supportYes
4 lines stated Written from the maker's own pages: github.com
The My NES homepage

Overview

My NES is ranked #21 of 26 in NES emulators on Specifiction. It runs on Windows.

Compared on NES emulators

Free plan
Yesgithub.com
Supported platforms
Windowsgithub.com
Save states
Yesgithub.com
Cheat support
Yesgithub.com

Facts

Purpose
My NES is a portable, open-source NES/Famicom emulator written in C#.github.com · 5 Oct 2026
License
The project describes My NES as .NET freeware licensed under GNU GPL version 3.github.com · 5 Oct 2026
Accuracy
The project says the emulator passes most known NES hardware behavior tests without workarounds.github.com · 5 Oct 2026
Game library
Its built-in launcher organizes games, displays game information, and records ratings and play time.github.com · 5 Oct 2026
Game data
The launcher uses NesCart DB for game information.github.com · 5 Oct 2026
Save features
The emulator can save and load states, take game snapshots, and record game audio.github.com · 5 Oct 2026
Controllers
It supports four-player joypads through a keyboard, joystick, or Xbox 360 controller, and includes Game Genie.github.com · 5 Oct 2026
Video and audio
It supports NTSC, PALB, and DENDY formats, and can upscale video beyond Full HD.github.com · 5 Oct 2026
Compatibility
The project says it implements about 97% of known and documented mappers.github.com · 5 Oct 2026
Requirements
The listed requirements include Windows that can run .NET Framework 4, .NET Framework 4, DirectX, and the Microsoft C++ Runtime.github.com · 5 Oct 2026
Limitations
The project notes that some games may not work because of an unimplemented mapper or an emulation bug.github.com · 5 Oct 2026
Support
The project asks users to report game problems through the linked My-Nes GitHub issues page.github.com · 5 Oct 2026

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Sources