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Namazu Elements

namazustudios.com

Free plan WebWindowsmacOSLinuxAPISelf-hosted

What it is

Namazu Elements is an open-source backend server and LiveOps platform for online and connected multiplayer games. It includes player accounts and profiles, matchmaking, leaderboards, inventory, missions, and in-game economy tools. REST and WebSocket APIs, along with direct database APIs, connect clients and backend services. The maker describes WebRTC-based matchmaking and peer-to-peer real-time multiplayer support. A CMS lets teams manage in-game content and create or test entities without deploying new code. Listed integrations include Unity, GameMaker, and Godot, and developers can extend server logic in Java, Kotlin, Scala, or another JVM-compatible language. Deployment options include local Docker, self-hosting in a cloud account, AWS Marketplace, and a managed cloud beta. The product uses a server-authoritative security model and is designed for self-hosting, which the maker says lets customers retain ownership of backend and player data. Community Edition is free under MPL 2.0 and self-hosted. Namazu Cloud is in closed beta, with a one-month free trial for accepted teams.

Spec sheet

Purpose
Namazu Elements is an open-source backend server and LiveOps platform for online and connected multiplayer games.Read 5 Oct 2026 · namazustudios.com
Intended users
The maker identifies indie developers, studios of all sizes, and backend engineers as intended users.Read 5 Oct 2026 · github.com
Deployment
The maker describes local Docker deployment, self-hosting in a cloud account, AWS Marketplace deployments, and a managed cloud beta.Read 5 Oct 2026 · github.com
Integrations
The maker lists Unity, GameMaker, and Godot as supported game-engine integrations.Read 5 Oct 2026 · namazustudios.com
Support
AWS Marketplace configurations include private helpdesk support, while the managed cloud beta lists helpdesk support from Namazu Studios.Read 5 Oct 2026 · github.com
License
The maker states that Elements is open source under MPL 2.0, with specific allowances for SDK and plugin usage.Read 5 Oct 2026 · github.com
APIs
The product provides REST and WebSocket APIs, plus direct database APIs described on its product page.Read 5 Oct 2026 · namazustudios.com
CMS
The CMS lets teams manage in-game content and create or test entities without deploying new code.Read 5 Oct 2026 · namazustudios.com
Core features
Its listed features include player accounts and profiles, matchmaking, leaderboards, inventory, missions, and in-game economy tools.Read 5 Oct 2026 · github.com
Customization
Developers can extend the backend with custom server logic written in Java, Kotlin, Scala, or another JVM-compatible language.Read 5 Oct 2026 · github.com
Data control
The maker says Elements is designed to be self-hosted so customers retain ownership of the backend and player data.Read 5 Oct 2026 · github.com
Multiplayer
The maker describes WebRTC-based matchmaking and peer-to-peer real-time multiplayer support.Read 5 Oct 2026 · github.com
Security model
The product page describes Elements as using a server-authoritative security model.Read 5 Oct 2026 · namazustudios.com

Plans and prices

Namazu Elements Community Edition Free Open-source software under MPL 2.0 · Self-hosted deployment Read 5 Oct 2026 · github.com
Namazu Cloud Priced on request Closed beta · One-month free trial for accepted teams Read 5 Oct 2026 · github.com

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Strong points and limits

Strong points

  • Includes REST and WebSocket APIs.
  • CMS supports content changes without code deployment.
  • Integrates with Unity, GameMaker, and Godot.
  • Community Edition is free and open source.

Limits

  • Namazu Cloud is in closed beta.
  • Community Edition requires self-hosted deployment.
  • Managed cloud trial is for accepted teams.

Who it suits

It suits indie developers, studios of different sizes, and backend engineers building online or connected multiplayer games. Teams can choose self-hosted deployment or consider the managed cloud beta if accepted.

Verdict

Elements brings common multiplayer backend and LiveOps features into a self-hostable, open-source edition, with a managed cloud beta also listed. Teams should weigh the deployment options and beta availability against their needs.

Where Specifiction places it

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