Pigmi
pigmi.ru
What it is
Pigmi is a desktop editor for texture palettes, gradient atlases, and PBR material maps. It runs on macOS, Windows, and Linux, with a Free plan priced at free. Gradient tools include linear, radial, and conic forms, stepped rows and columns, RGB or HSL interpolation, editable color stops, and opacity. Palette elements can sit in nested folders and support multi-selection, ordering, visibility, isolation, copy and paste, plus name search. Material controls cover albedo, roughness, metallic, emission, clearcoat, and clearcoat roughness. Enabled maps export as PNG or WebP, and Pigmi can create a packed MRC map while synchronizing document edits with exports. Palette generation uses Huemint and preserves locked stops. Optional Blender add-ons handle palette UV mapping, vertex-color painting, and mesh attachments. A local STDIO MCP adapter supports compatible AI clients and requires Node.js. Editing and exporting are local; generation sends constraints to Huemint.
Spec sheet
- Purpose
- Pigmi is a desktop editor for texture palettes, gradient atlases, and PBR material maps.Read 8 Oct 2026 · github.com
- Support
- The maker invites questions and bug reports through a personal Telegram contact and accepts donations to support hosting and development.Read 8 Oct 2026 · pigmi.ru
- License
- The source is available under PolyForm Perimeter License 1.0.1, which restricts using it to provide a competing product or service without a separate license.Read 8 Oct 2026 · github.com
- AI integration
- A local STDIO MCP adapter lets compatible AI clients inspect and edit the open document; the adapter requires Node.js.Read 8 Oct 2026 · github.com
- Blender add-ons
- Three optional Blender add-ons support palette UV mapping, vertex-color painting, and attaching mesh parts to faces or edges.Read 8 Oct 2026 · github.com
- Build signing
- The current release configuration uses ad-hoc macOS signing, has no Windows Authenticode signing, and is not notarized by Apple.Read 8 Oct 2026 · github.com
- Exports
- Pigmi exports enabled maps as PNG or WebP and can produce a packed MRC map; synchronized edits update the document and exports automatically.Read 8 Oct 2026 · github.com
- Gradients
- It supports linear, radial, and conic gradients, stepped rows and columns, RGB and HSL interpolation, editable color stops, and opacity.Read 8 Oct 2026 · github.com
- Layers
- Palette items can be organized into nested folders with multi-selection, ordering, visibility, isolation, copy and paste, and name search.Read 8 Oct 2026 · github.com
- Local files and network
- Editing and exporting work locally; palette generation sends palette constraints to Huemint and update checks contact GitHub Releases.Read 8 Oct 2026 · github.com
- Materials
- Material properties include albedo, roughness, metallic, emission, clearcoat, and clearcoat roughness.Read 8 Oct 2026 · github.com
- Palette generation
- Palette generation uses Huemint and preserves locked color stops.Read 8 Oct 2026 · github.com
Plans and prices
Strong points and limits
Strong points
- Free plan costs nothing
- Runs on macOS, Windows, and Linux
- Supports multiple gradient types and color interpolation
- Exports PNG, WebP, and packed MRC maps
- Optional Blender add-ons extend workflows
Limits
- Palette generation sends constraints to Huemint
- AI adapter requires Node.js
- Windows builds lack Authenticode signing
- macOS release is not Apple-notarized
Who it suits
Pigmi suits artists and technical users building palettes, gradients, and PBR materials on desktop systems. Blender users can add its optional workflow extensions.
Verdict
Pigmi combines palette, gradient, and PBR map editing with synchronized exports across three desktop platforms. Its local editing model and Blender add-ons are useful, while external palette generation and release-signing limits deserve attention.
Where Specifiction places it
- Game Texture Software#27 of 347.4
- 3D Texturing Software#24 of 297.4