PowerAim
poweraim.de
What it is
PowerAim is a free Windows tool that captures the screen, runs a YOLOv8 model, and moves a mouse or virtual controller toward detected targets. It reads screen images rather than game memory, and its maker says it can work with any game. Aim settings can be organized into profiles with smoothing, optional tracking, and prediction. A virtual Xbox stick provides controller aiming, while controller input can be mapped to keyboard input in both directions. The HUD reader can read ammo, health, or weapon names and use conditions to gate triggers or switch profiles. AutoPlay can send detections and OCR context to a local Ollama model for scripted actions. Anti-recoil profiles record and replay recoil patterns or use image-based compensation. Custom tools combine movement, clicks, key sends, executable launches, and delays. The maker says it runs locally without telemetry and does not read or write game memory, inject code, or load a kernel driver. DirectML supports AMD, Intel, and NVIDIA GPUs; CUDA requires NVIDIA hardware and its runtime. Installer and portable ZIP builds are available.
Spec sheet
- What it does
- PowerAim captures the desktop, runs a YOLOv8 ONNX model and moves mouse or virtual-controller input toward detected targets.Read 15 Oct 2026 · poweraim.de
- Purpose
- PowerAim captures the screen, runs a YOLOv8 model, and moves the mouse or a virtual controller toward detected targets.Read 7 Oct 2026 · poweraim.de
- Support
- The project accepts optional support, and its documentation links to contact and support resources.Read 7 Oct 2026 · poweraim.de
- Maker
- The project credits Florian Gilde, whose GitHub profile identifies him as a .NET and TypeScript developer and lists AI-Ming among his local-AI projects.Read 15 Oct 2026 · github.com
- Adaptive smoothing
- Profiles support no smoothing, EMA smoothing and the adaptive 1€ filter.Read 15 Oct 2026 · poweraim.de
- Aim assist
- Aim assist uses configurable profiles, field of view, target filtering, smoothing and optional tracking.Read 15 Oct 2026 · poweraim.de
- Aim controls
- Aim settings can be organized into profiles, with selectable smoothing and optional tracking and prediction.Read 7 Oct 2026 · poweraim.de
- Anti-recoil
- Anti-recoil offers profile-based recorded-pattern playback and image-based compensation modes.Read 15 Oct 2026 · poweraim.de
- API limitation
- The maintainer says XIM devices cannot be integrated directly because XIM exposes no public API.Read 15 Oct 2026 · github.com
- AutoPlay
- AutoPlay sends captured frames to a locally running Ollama vision model, which selects configured keyboard or controller actions.Read 15 Oct 2026 · poweraim.de
- AutoPlay integration
- AutoPlay can send detections and OCR context to a local Ollama model to drive scripted actions.Read 7 Oct 2026 · poweraim.de
- Capture exclusion
- The application and its overlays use WDA_EXCLUDEFROMCAPTURE so supported recording and screen-sharing tools do not show them.Read 15 Oct 2026 · poweraim.de
- Configuration
- Settings are persisted as editable UTF-8 JSON configuration files under the installation and application-data directories.Read 15 Oct 2026 · poweraim.de
- Controller mapping
- Controller mapping remaps keyboard and mouse controls to gamepads and supports configurable profiles.Read 15 Oct 2026 · poweraim.de
- Custom tools
- Users can create tools from move, click, send-key, run-exe, and delay steps.Read 7 Oct 2026 · poweraim.de
- Distribution
- The maker offers an installer and portable ZIP builds.Read 7 Oct 2026 · poweraim.de
- Documentation
- The project documents installation, features, configuration, troubleshooting, model training and architecture, and bundles documentation for offline use.Read 15 Oct 2026 · github.com
- Dynamic tools
- Users can create automations from mouse movement, clicks, key sends, executable launches and delays with option variables.Read 15 Oct 2026 · poweraim.de
- External operation
- PowerAim states that it does not read or write game memory, inject code or load a kernel driver.Read 15 Oct 2026 · poweraim.de
- Game compatibility
- It reads the screen rather than the game and says it can work with any game.Read 7 Oct 2026 · poweraim.de
- Gamepad and mapping
- It supports aiming through a virtual Xbox stick and mapping controller input to keyboard input in both directions.Read 7 Oct 2026 · poweraim.de
- GPU backends
- DirectML supports AMD, Intel, and NVIDIA GPUs; CUDA requires an NVIDIA card and CUDA runtime.Read 7 Oct 2026 · poweraim.de
- GPU builds
- DirectML supports DX12 GPUs from NVIDIA, AMD and Intel, while the CUDA build requires an NVIDIA GPU and CUDA 12.x.Read 15 Oct 2026 · poweraim.de
- Installation
- PowerAim is a portable Windows application with optional installer packages; x64 .NET 10 and Visual C++ runtimes are required.Read 15 Oct 2026 · poweraim.de
- Keybinds
- Keybinds can combine keyboard, mouse and gamepad inputs into chords and can activate profiles, tools or configurations.Read 15 Oct 2026 · poweraim.de
- Licence
- PowerAim is source-available under PolyForm Noncommercial 1.0.0; commercial resale, paid bundling and commercial competing products are prohibited.Read 15 Oct 2026 · raw.githubusercontent.com
- License and commercial use
- PowerAim is source-available under PolyForm Noncommercial, which prohibits commercial use.Read 7 Oct 2026 · poweraim.de
- Limit: controller detection
- A user reported phantom controller entries and said controller support did not work as expected.Read 15 Oct 2026 · github.com
- Limit: Titan Two
- Titan Two integration is unavailable in-process because the vendor publishes only a 32-bit DLL while PowerAim is 64-bit; a bridge is not yet built.Read 15 Oct 2026 · github.com
- Limit: tracking speed
- A user reported slow or jittery detection on Intel UHD 770 and occasional missed shots when both players moved quickly on an RTX 4060.Read 15 Oct 2026 · github.com
- Local processing
- The maker says processing is fully local and telemetry-free.Read 15 Oct 2026 · poweraim.de
- OCR
- The HUD reader uses Tesseract to read values such as health, ammunition and weapon names for trigger and profile conditions.Read 15 Oct 2026 · poweraim.de
- Praise: feature breadth
- A GitHub user said the controller support and larger feature set were advantages compared with Aimmy.Read 15 Oct 2026 · github.com
- Praise: stronger GPU performance
- A user reported smoother tracking on an RTX 4060 than on Intel UHD 770.Read 15 Oct 2026 · github.com
- Privacy and operation
- The maker says PowerAim runs locally without telemetry and does not read or write game memory, inject code, or load a kernel driver.Read 7 Oct 2026 · poweraim.de
- Project activity
- The public repository shows 37 stars, 8 forks, 147 commits and six open issues.Read 15 Oct 2026 · github.com
- Release news
- GitHub lists PowerAim 2.2.0.4 as released on September 24, 2026 with idle-mapping and OCR fixes plus an unfinished local JavaScript AutoPlay option.Read 15 Oct 2026 · github.com
- Screen capture behavior
- The maker says PowerAim windows and overlays are excluded from screen capture by default.Read 7 Oct 2026 · poweraim.de
- Self-hosting
- The software runs locally on Windows and its AutoPlay integration connects to a locally hosted Ollama endpoint.Read 15 Oct 2026 · poweraim.de
- System requirements
- Minimum requirements are Windows 10 1903 or Windows 11 x64, a 4-core 2.5 GHz CPU, 4 GB RAM, a DirectX 11 GPU with 2 GB VRAM and 500 MB disk space.Read 15 Oct 2026 · poweraim.de
- Triggers
- The trigger engine supports multiple independent triggers, AND/OR key logic, anti-trigger keys, spatial intersection checks and charge mode.Read 15 Oct 2026 · poweraim.de
- Virtual gamepad
- Virtual Xbox output requires ViGEmBus; vJoy is offered as an alternative backend.Read 15 Oct 2026 · poweraim.de
Plans and prices
Strong points and limits
Strong points
- Free forever with no paywall or ads
- Per-app profiles and profile switching
- Virtual Xbox stick output
- HUD OCR can gate triggers
- Runs locally without telemetry, according to maker
Limits
- Commercial use is prohibited by the license
- CUDA requires NVIDIA hardware and runtime
- Windows is the only listed platform
- Automation depends on screen recognition
Who it suits
It suits Windows users seeking screen-based aiming, controller mapping, OCR-triggered actions, or customizable automation tools. GPU choice affects whether DirectML or CUDA is available.
Verdict
PowerAim combines screen-based target detection with profiles, virtual-controller output, OCR conditions, recoil tools, and scripted actions. It is free and locally operated according to its maker, but its PolyForm Noncommercial license prohibits commercial use and GPU backend choices have hardware requirements.
Where Specifiction places it
- Controller Mapping Software#13 of 298.0