ReShade
reshade.me
What it is
ReShade is free post-processing software for games and video applications on Linux and Windows. It adds effects such as SMAA antialiasing, screen space ambient occlusion, depth of field, chromatic aberration, film grain, color correction, and multi-pass blurring. Supported graphics APIs are Direct3D 9, 10, 11, and 12, OpenGL, and Vulkan. ReShade FX is the project’s shading language and compiler, based on HLSL, with support for textures, render states, color and depth data, timers, and key states. Shaders can be authored once for the supported APIs and compiled into HLSL, GLSL, or SPIR-V as appropriate. An add-on API supports ReShade and the games using it; full add-on support is available in an unsigned build. Multiplayer sessions automatically disable depth access to prevent exploitation. ReShade has been open source under the BSD 3-clause license since January 1, 2017. The site states version 6.8.0 was released on August 2, 2026. Windows requirements include Windows 7 SP1, 8.1, 10, or 11 and .NET Framework 4.8.
Spec sheet
- What it does
- ReShade is a generic post-processing injector for games and video software.Read 2 Oct 2026 · reshade.me
- Add-on API
- ReShade 5.0 introduced an API for add-ons for ReShade and the games it is used with; full add-on support is available in an unsigned build.Read 2 Oct 2026 · reshade.me
- Graphics APIs
- ReShade supports Direct3D 9, 10, 11 and 12, OpenGL, and Vulkan.Read 2 Oct 2026 · reshade.me
- Latest version stated
- The site says ReShade 6.8.0 was released on August 2, 2026.Read 2 Oct 2026 · reshade.me
- Multiplayer safeguard
- Access to depth information is automatically disabled during multiplayer to prevent exploitation.Read 2 Oct 2026 · reshade.me
- Open source
- ReShade has been open source under the BSD 3-clause license since January 1, 2017.Read 2 Oct 2026 · reshade.me
- Owner
- The privacy policy identifies Patrick Mours as the website owner and data controller.Read 2 Oct 2026 · iubenda.com
- Privacy and data
- The privacy policy says the website collects personal data and lists services including Google AdSense, Joomla, Ionos, direct registration, Google reCAPTCHA and Cloudflare, with data types varying by service.Read 2 Oct 2026 · iubenda.com
- Shader language
- ReShade FX is its own shading language and compiler, based on HLSL, with support for textures, render states, color and depth data, timers and key states.Read 2 Oct 2026 · reshade.me
- Shader portability
- The site says shaders can be written once for Direct3D, OpenGL or Vulkan, with ReShade compiling them to HLSL, GLSL or SPIR-V as appropriate.Read 2 Oct 2026 · reshade.me
- Sharing presets
- The site says configuration presets can be created in ReShade's in-game interface and shared as .ini files, and instructs users not to share binaries or shader files.Read 2 Oct 2026 · reshade.me
- Support resources
- The site links to a forum, troubleshooting information, guides, documentation and a Discord community.Read 2 Oct 2026 · reshade.me
- System requirements
- The site requires Windows 7 SP1, 8.1, 10 or 11 and .NET Framework 4.8.Read 2 Oct 2026 · reshade.me
- Visual effects
- It offers effects including SMAA antialiasing, screen space ambient occlusion, depth of field, chromatic aberration, film grain, color correction and multi-pass blurring.Read 2 Oct 2026 · reshade.me
Plans and prices
Strong points and limits
Strong points
- Free and open source under BSD 3-clause
- Supports Direct3D, OpenGL, and Vulkan
- Includes many configurable visual effects
- Shaders compile across supported graphics APIs
- Presets can be shared as .ini files
Limits
- Windows requires .NET Framework 4.8
- Depth access is disabled during multiplayer
- Full add-on support requires an unsigned build
- Site privacy policy lists multiple data-collection services
Who it suits
It suits players and video-software users who want configurable shader effects across several graphics APIs, plus people creating and sharing presets.
Verdict
ReShade offers a broad, free post-processing layer with its own shader language, cross-API compilation, and add-on support. Multiplayer safeguards and Windows prerequisites are important limits to account for.
Where Specifiction places it
- Game Overlay Software#21 of 257.3