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SPECIFICTION
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ScriptHookVDotNet

scripthookvdotnet.github.io

Free plan Windows

What it is

ScriptHookVDotNet is free Windows PC script runtime software for Grand Theft Auto V Story Mode. It runs under Script Hook V and connects custom .NET code to the game, allowing scripts in any .NET language; the FAQ recommends C# for new coders. Object-oriented APIs provide guided interfaces and documentation for common GTA V scripting tasks. Scripts are built as .NET Framework class libraries and can reference the ScriptHookVDotNet3 package, including through NuGet, as well as arbitrary .NET Framework libraries. The runtime and scripts can be reloaded with SHVDN commands, although the runtime cannot currently reload after Script Hook V unloads all loaded ASI scripts. The project says official game versions are supported, while some advanced scripts may fail on certain versions. Requirements include Script Hook V, Microsoft .NET Framework 4.8 or later, and the x64 Microsoft Visual C++ Redistributable for Visual Studio 2019 or later. GTA Online requires removing SHVDN and related mods when an ASI loader is installed.

Spec sheet

Purpose
ScriptHookVDotNet is a script runtime that runs under Script Hook V and connects custom .NET code to Grand Theft Auto V Story Mode.Read 8 Oct 2026 · scripthookvdotnet.github.io
Security
The project’s GitHub security page says it has no detected security policy and no published security advisories.Read 8 Oct 2026 · github.com
Support
The FAQ directs users to identify problematic scripts and says the maintainers cannot help with crash logs under the current Script Hook V exception-handling behavior.Read 8 Oct 2026 · scripthookvdotnet.github.io
License
The project says it is primarily distributed under the zlib license.Read 8 Oct 2026 · github.com
Affiliation
The maker says ScriptHookVDotNet is not affiliated with or endorsed by Rockstar Games, Take-Two Interactive, or other rightsholders.Read 8 Oct 2026 · scripthookvdotnet.github.io
APIs
Its object-oriented scripting APIs provide guided interfaces and documentation for common uses.Read 8 Oct 2026 · scripthookvdotnet.github.io
Compatibility support
The FAQ says users should use the ASI file and scripting DLLs from the same archive version; it does not provide support for issues caused by mixing versions.Read 8 Oct 2026 · scripthookvdotnet.github.io
Customizability
SHVDN removes some limitations considered easy to encounter accidentally, while retaining limits such as linear and angular velocity limits.Read 8 Oct 2026 · scripthookvdotnet.github.io
Game compatibility
The FAQ says SHVDN supports all official game versions, while noting some advanced scripts may not work on certain versions.Read 8 Oct 2026 · scripthookvdotnet.github.io
Game versions
The FAQ says SHVDN supports all official game versions, while noting some advanced scripts may not work on certain versions.Read 8 Oct 2026 · scripthookvdotnet.github.io
GTA Online limitation
The FAQ says players must uninstall mods including SHVDN and the ASI loader before playing GTA Online when an ASI loader is installed for altered game files.Read 8 Oct 2026 · scripthookvdotnet.github.io
Integration
Scripts are built as .NET Framework class libraries and can reference the ScriptHookVDotNet3 package, including through NuGet.Read 8 Oct 2026 · scripthookvdotnet.github.io
Languages
It runs scripts written in any .NET language, and the FAQ recommends C# for new coders.Read 8 Oct 2026 · github.com
Libraries
Scripts can use arbitrary .NET Framework libraries.Read 8 Oct 2026 · scripthookvdotnet.github.io
Limitations
SHVDN removes selected limitations, including checks on prop and player models, but retains others such as linear and angular velocity limits.Read 8 Oct 2026 · scripthookvdotnet.github.io
Maintainers
The FAQ says kagikn leads the project and that crosire formerly led it from April 2015 until May 2023.Read 8 Oct 2026 · scripthookvdotnet.github.io
Multiplayer limit
The FAQ says players must uninstall mods including SHVDN and the ASI loader before playing GTA Online.Read 8 Oct 2026 · scripthookvdotnet.github.io
Platform
The maker labels the product PC version only.Read 8 Oct 2026 · scripthookvdotnet.github.io
Project leadership
The FAQ says kagikn leads the project, with contributors, and that crosire led it from April 2015 until May 2023.Read 8 Oct 2026 · scripthookvdotnet.github.io
Reloading
The runtime and scripts can be reloaded with SHVDN commands, although the runtime cannot currently be reloaded after Script Hook V unloads all loaded ASI scripts.Read 8 Oct 2026 · scripthookvdotnet.github.io
Requirements
The listed requirements are Script Hook V, Microsoft .NET Framework 4.8 or later, and the Microsoft Visual C++ Redistributable for Visual Studio 2019 or later (x64).Read 8 Oct 2026 · scripthookvdotnet.github.io
Scripting
It lets users write GTA V scripts using .NET without needing to learn C++.Read 8 Oct 2026 · scripthookvdotnet.github.io
Scripting APIs
Its object-oriented APIs provide guided interfaces for GTA V scripting and documentation for common APIs and usage.Read 8 Oct 2026 · scripthookvdotnet.github.io
Security-relevant capability
The FAQ notes that SHVDN scripts can perform unsafe operations, including arbitrary direct memory reading and writing.Read 8 Oct 2026 · scripthookvdotnet.github.io
Supported system
The site identifies the product as PC version only.Read 8 Oct 2026 · scripthookvdotnet.github.io

Plans and prices

ScriptHookVDotNet Free Free software; PC version only · requires Script Hook V, .NET Framework 4.8+, and Microsoft Visual C++ Redistributable Read 8 Oct 2026 · scripthookvdotnet.github.io

Every ScriptHookVDotNet plan and price →

Strong points and limits

Strong points

  • Free runtime for GTA V Story Mode scripting
  • Supports scripts in any .NET language
  • Object-oriented APIs include usage documentation
  • Scripts can reference the package through NuGet
  • Supports official game versions

Limits

  • PC version only
  • Requires Script Hook V and Microsoft runtimes
  • Some advanced scripts may fail on certain versions
  • Must remove mods before playing GTA Online

Who it suits

It suits Windows PC players and developers creating Grand Theft Auto V Story Mode scripts with .NET rather than C++. New coders can follow the project’s C# recommendation and documented APIs.

Verdict

ScriptHookVDotNet provides a .NET route to GTA V Story Mode scripting with documented APIs, package support, and reload commands. It is limited to Windows PC and depends on specific components, while online play requires removing the installed mod setup.

Where Specifiction places it

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