ScriptHookVDotNet
scripthookvdotnet.github.io
What it is
ScriptHookVDotNet is free Windows PC script runtime software for Grand Theft Auto V Story Mode. It runs under Script Hook V and connects custom .NET code to the game, allowing scripts in any .NET language; the FAQ recommends C# for new coders. Object-oriented APIs provide guided interfaces and documentation for common GTA V scripting tasks. Scripts are built as .NET Framework class libraries and can reference the ScriptHookVDotNet3 package, including through NuGet, as well as arbitrary .NET Framework libraries. The runtime and scripts can be reloaded with SHVDN commands, although the runtime cannot currently reload after Script Hook V unloads all loaded ASI scripts. The project says official game versions are supported, while some advanced scripts may fail on certain versions. Requirements include Script Hook V, Microsoft .NET Framework 4.8 or later, and the x64 Microsoft Visual C++ Redistributable for Visual Studio 2019 or later. GTA Online requires removing SHVDN and related mods when an ASI loader is installed.
Spec sheet
- Purpose
- ScriptHookVDotNet is a script runtime that runs under Script Hook V and connects custom .NET code to Grand Theft Auto V Story Mode.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Security
- The project’s GitHub security page says it has no detected security policy and no published security advisories.Read 8 Oct 2026 · github.com
- Support
- The FAQ directs users to identify problematic scripts and says the maintainers cannot help with crash logs under the current Script Hook V exception-handling behavior.Read 8 Oct 2026 · scripthookvdotnet.github.io
- License
- The project says it is primarily distributed under the zlib license.Read 8 Oct 2026 · github.com
- Affiliation
- The maker says ScriptHookVDotNet is not affiliated with or endorsed by Rockstar Games, Take-Two Interactive, or other rightsholders.Read 8 Oct 2026 · scripthookvdotnet.github.io
- APIs
- Its object-oriented scripting APIs provide guided interfaces and documentation for common uses.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Compatibility support
- The FAQ says users should use the ASI file and scripting DLLs from the same archive version; it does not provide support for issues caused by mixing versions.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Customizability
- SHVDN removes some limitations considered easy to encounter accidentally, while retaining limits such as linear and angular velocity limits.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Game compatibility
- The FAQ says SHVDN supports all official game versions, while noting some advanced scripts may not work on certain versions.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Game versions
- The FAQ says SHVDN supports all official game versions, while noting some advanced scripts may not work on certain versions.Read 8 Oct 2026 · scripthookvdotnet.github.io
- GTA Online limitation
- The FAQ says players must uninstall mods including SHVDN and the ASI loader before playing GTA Online when an ASI loader is installed for altered game files.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Integration
- Scripts are built as .NET Framework class libraries and can reference the ScriptHookVDotNet3 package, including through NuGet.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Languages
- It runs scripts written in any .NET language, and the FAQ recommends C# for new coders.Read 8 Oct 2026 · github.com
- Libraries
- Scripts can use arbitrary .NET Framework libraries.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Limitations
- SHVDN removes selected limitations, including checks on prop and player models, but retains others such as linear and angular velocity limits.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Maintainers
- The FAQ says kagikn leads the project and that crosire formerly led it from April 2015 until May 2023.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Multiplayer limit
- The FAQ says players must uninstall mods including SHVDN and the ASI loader before playing GTA Online.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Platform
- The maker labels the product PC version only.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Project leadership
- The FAQ says kagikn leads the project, with contributors, and that crosire led it from April 2015 until May 2023.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Reloading
- The runtime and scripts can be reloaded with SHVDN commands, although the runtime cannot currently be reloaded after Script Hook V unloads all loaded ASI scripts.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Requirements
- The listed requirements are Script Hook V, Microsoft .NET Framework 4.8 or later, and the Microsoft Visual C++ Redistributable for Visual Studio 2019 or later (x64).Read 8 Oct 2026 · scripthookvdotnet.github.io
- Scripting
- It lets users write GTA V scripts using .NET without needing to learn C++.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Scripting APIs
- Its object-oriented APIs provide guided interfaces for GTA V scripting and documentation for common APIs and usage.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Security-relevant capability
- The FAQ notes that SHVDN scripts can perform unsafe operations, including arbitrary direct memory reading and writing.Read 8 Oct 2026 · scripthookvdotnet.github.io
- Supported system
- The site identifies the product as PC version only.Read 8 Oct 2026 · scripthookvdotnet.github.io
Plans and prices
Strong points and limits
Strong points
- Free runtime for GTA V Story Mode scripting
- Supports scripts in any .NET language
- Object-oriented APIs include usage documentation
- Scripts can reference the package through NuGet
- Supports official game versions
Limits
- PC version only
- Requires Script Hook V and Microsoft runtimes
- Some advanced scripts may fail on certain versions
- Must remove mods before playing GTA Online
Who it suits
It suits Windows PC players and developers creating Grand Theft Auto V Story Mode scripts with .NET rather than C++. New coders can follow the project’s C# recommendation and documented APIs.
Verdict
ScriptHookVDotNet provides a .NET route to GTA V Story Mode scripting with documented APIs, package support, and reload commands. It is limited to Windows PC and depends on specific components, while online play requires removing the installed mod setup.
Where Specifiction places it
- Game Mod Loaders#6 of 268.1