SimpleXTerrain
github.com
What it is
SimpleXTerrain is a free, MIT-licensed addon for procedural terrain generation in Godot 4 .NET using C#. Its node graph editor defines heightmaps, biomes, splatmaps, and scattered instances. Heightmap sources include Perlin, fractal, and Voronoi noise, radial shapes, splines, and images. Modifiers include levels, curves, slope masks, hydraulic and thermal erosion, terraces, beaches, ledges, and blur.
At runtime, the addon evaluates terrain chunks asynchronously on .NET background tasks around a moving camera, then streams heightmaps and control maps into Terrain3D regions. The documented workflow uses a Terrain3D node with a camera or character attached to a terrain streamer to build Godot scenes. Requirements are Godot Engine 4.6 or later in its .NET or Mono edition, .NET SDK 8.0 or later, and the Terrain3D plugin. Setup involves copying the addon into the project’s addons directory, rebuilding the C# solution, and enabling the plugin in Project Settings. Foliage and object scattering can generate placement data, but the feature is experimental. Some GPU-capable work has RenderingDevice compute helpers; the documentation identifies CPU evaluation as the reliable path.
Spec sheet
- Purpose
- SimpleXTerrain is an open-source procedural terrain generation addon for Godot 4 .NET (C#).Read 9 Oct 2026 · github.com
- License
- The project is licensed under the MIT License.Read 9 Oct 2026 · github.com
- Experimental feature
- Foliage and object scattering generates placement data but is marked experimental.Read 9 Oct 2026 · github.com
- Generators
- Heightmap generators include Perlin noise, fractal noise, Voronoi noise, radial shapes, splines, and heightmap images.Read 9 Oct 2026 · github.com
- GPU path
- Selected GPU-capable work has RenderingDevice compute helpers, while the documentation describes CPU evaluation as the reliable path.Read 9 Oct 2026 · github.com
- Installation
- Installation copies the addon folder into a Godot project's addons directory, rebuilds the C# solution, and enables the plugin in Project Settings.Read 9 Oct 2026 · github.com
- Integration
- SimpleXTerrain streams generated heightmaps and control maps directly into Terrain3D regions.Read 9 Oct 2026 · github.com
- Intended use
- The documented workflow builds procedural terrain for Godot scenes using a Terrain3D node and a camera or character attached to a terrain streamer.Read 9 Oct 2026 · github.com
- Modifiers
- Terrain modifiers include levels, custom curves, slope masks, hydraulic and thermal erosion, terraces, beaches, ledges, and blur.Read 9 Oct 2026 · github.com
- Node graph
- Its custom node graph editor defines heightmaps, biomes, splatmaps, and scattered instances.Read 9 Oct 2026 · github.com
- Requirements
- It requires Godot Engine 4.6+ in the .NET or Mono edition, .NET SDK 8.0+, and the Terrain3D plugin.Read 9 Oct 2026 · github.com
- Streaming
- The runtime evaluates terrain chunks asynchronously on .NET background tasks around a moving camera.Read 9 Oct 2026 · github.com
- Support and documentation
- The project links to a separate repository with technical guides, API reference, and node explanations.Read 9 Oct 2026 · github.com
Plans and prices
Strong points and limits
Strong points
- Node graph defines heightmaps, biomes, and splatmaps
- Multiple noise sources and terrain modifiers
- Asynchronous chunk evaluation around a moving camera
- Streams maps into Terrain3D regions
- Free under the MIT License
Limits
- Requires Godot Engine 4.6 or later
- Requires .NET SDK 8.0 or later and Terrain3D
- Foliage and object scattering is experimental
- CPU evaluation is the documented reliable path
Who it suits
SimpleXTerrain suits Godot developers building procedural 3D terrain scenes with Terrain3D. Users need the specified Godot .NET or Mono edition, .NET SDK, and Terrain3D plugin.
Verdict
SimpleXTerrain supplies a broad set of terrain sources and modifiers, with runtime chunk streaming into Terrain3D. Check the engine, SDK, and plugin requirements, and treat scattering as experimental.
Where Specifiction places it
- Game Map Generators#12 of 277.6