Solid Editor
solidengine.org
What it is
Solid Editor is a voxel graphics editor for creating game-ready assets in the Solid Engine pipeline. Its scene uses Solid Engine’s path tracer to render lighting in real time while editing. Voxels can be edited directly in 3D with a brightly colored ball as the pointing device. A single Selection tool applies effects to selected voxels and previews them live. The editor is natively compatible with Solid Engine and requires 64-bit Windows 10 or newer or 64-bit Linux, with Nvidia graphics cards only. A GeForce GTX 1080 or better is recommended but not required. The optional Ball Pointer needs a webcam, while the editor also works without it. Windows and Linux v0.1.0 downloads are offered, with a warning that this early version may crash or glitch. MagicaVoxel import/export, animation, scene layers, and polygon model import are planned. The free editor has a one-time 10.00 USD Pro user plan.
Spec sheet
- Purpose
- Solid Editor is a voxel graphics editor designed as part of Solid Engine’s asset pipeline for creating game-ready voxel graphics assets.Read 9 Oct 2026 · solidengine.org
- Support
- Questions, bug reports and feature requests are handled through the editor’s GitHub issue tracker.Read 9 Oct 2026 · solidengine.org
- Founded
- 2015Read 28 Sep 2026 · solidengine.org
- Maker
- The Solid Engine project is developed by Oskar Gustafsson.Read 9 Oct 2026 · solidengine.org
- 3D editing
- Users can edit voxels directly in 3D using a brightly colored ball as a pointing device.Read 9 Oct 2026 · solidengine.org
- Compatibility
- The editor is natively compatible with Solid Engine.Read 9 Oct 2026 · solidengine.org
- Downloads and status
- The page offers Windows and Linux v0.1.0 downloads and warns that this early version may crash or glitch.Read 9 Oct 2026 · solidengine.org
- Intended audience
- Solid Engine describes itself as an indie game engine aimed at small teams of dedicated programmers and creatives.Read 9 Oct 2026 · solidengine.org
- Optional device
- The Ball Pointer requires a webcam, but the editor can be used without it.Read 9 Oct 2026 · solidengine.org
- Other planned features
- Animation support, scene layers and polygon model import are listed on the roadmap as upcoming features.Read 9 Oct 2026 · solidengine.org
- Planned formats
- MagicaVoxel .vox import and export are listed as planned features.Read 9 Oct 2026 · solidengine.org
- Real-time rendering
- The editor scene is rendered with Solid Engine’s path tracer in real time for realistic lighting while editing.Read 9 Oct 2026 · solidengine.org
- Requirements
- It requires a 64-bit Windows 10+ or 64-bit Linux system and supports only Nvidia graphics cards; a GeForce GTX 1080 or better is recommended but not required.Read 9 Oct 2026 · solidengine.org
- Security-related note
- A signed Windows executable to avoid security warnings is listed as a planned feature.Read 9 Oct 2026 · solidengine.org
- Selection workflow
- The editor uses one versatile Selection tool, with effects applied to selected voxels and real-time effect previews.Read 9 Oct 2026 · solidengine.org
Plans and prices
Strong points and limits
Strong points
- Real-time path-traced scene rendering
- Direct 3D voxel editing
- Native Solid Engine compatibility
- Free Windows and Linux downloads
- Optional Ball Pointer workflow
Limits
- Early version may crash or glitch
- Nvidia graphics cards are required
- Animation tools are not available
- Planned formats are not current features
Who it suits
Solid Editor suits small teams and creatives working with Solid Engine on voxel game assets. It requires a compatible 64-bit Windows or Linux computer with Nvidia graphics.
Verdict
Solid Editor provides a focused voxel workflow tied to Solid Engine, with real-time lighting and a simple selection-based toolset. Its early release, Nvidia-only requirement, and roadmap-dependent features matter when deciding whether it fits a production pipeline.
Where Specifiction places it
- Voxel Editors#5 of 268.2